Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-09-15 | MOHAWK: Change the game ID for the making of Myst to lowercase | Bastien Bouclet | |
No target upgrade needed since it is not stored in the config file. | |||
2016-07-10 | MOHAWK: Switch Riven saves to a slot based naming scheme | Bastien Bouclet | |
Existing saves are compatible but must be renamed to riven-###.rvn | |||
2016-07-10 | MOHAWK: Save ScummVM specific metadata in the Riven saves | Bastien Bouclet | |
- Thumbnail - Save date - Save description - Total play time | |||
2016-04-03 | MOHAWK: Switch to slot based save file naming for Myst | Bastien Bouclet | |
Myst previously used the user provided description as the save filename. This was not working when the user entered chacacters forbidden by the filesystem. The actual save format has not changed. Old saves are still compatible, but must be renamed to 'myst-###.mys' and 'myst-###.mym'. Fixes 7106. | |||
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel | |
gameid -> gameId guioptions -> guiOptions | |||
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2016-03-05 | MOHAWK: Add an engine specific option to play the Myst fly by movie | Bastien Bouclet | |
It is disabled by default since the original engine never plays it. When enabled, it is only played when first arriving on Myst. | |||
2016-02-22 | MOHAWK: Add support for the ScummVM save metadata features | Bastien Bouclet | |
The metadata is saved in a separate file to keep compatibility with the original engine saves. | |||
2014-02-18 | MOHAWK: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-11-04 | MOHAWK: Add Rugrats Print Shop demo detection | Matthew Hoops | |
2012-06-27 | DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes | Sven Hesse | |
Since we need a FSNode parent for Mac resource forks, we need to change signature of detectGameFilebased(), too. | |||
2011-06-14 | DETECTOR: Treat file based fallback like any other fallback method | Max Horn | |
2011-06-14 | DETECTOR: Merge ADParams into AdvancedMetaEngine | Max Horn | |
2011-06-10 | MOHAWK: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | ENGINES: Change incorrect use of 'target' to 'gameid' | Max Horn | |
2011-05-16 | ENGINES: Unify engine names | Thierry Crozat | |
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS"). | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | MOHAWK: Fix compilation | Ori Avtalion | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-24 | MOHAWK: Add detection for The Berenstain Bears In The Dark. | Alyssa Milburn | |
2011-04-07 | MOHAWK: Detect CarmenTQ's Custom Question Creator | Matthew Hoops | |
(Same LB version as the main game) | |||
2011-04-02 | MOHAWK: Fix title of Arthur's Teacher Trouble | Matthew Hoops | |
2011-03-29 | MOHAWK: Add LB detection entries from pacifist. | Alyssa Milburn | |
This adds entries for Harry and the Haunted House, Ruff's Bone, Stellaluna, and Sheila Rae, the Brave. | |||
2011-03-28 | MOHAWK: Allow disabling of Riven compilation | Matthew Hoops | |
2011-03-28 | MOHAWK: Allow disabling compiling cstime | Matthew Hoops | |
2011-03-28 | MOHAWK: Allow disabling compilation of Myst | Matthew Hoops | |
2011-03-27 | MOHAWK: Correct title of Dr. Seuss's ABC | Matthew Hoops | |
2011-02-20 | MOHAWK: Add detection strings for Harry and the Haunted House | strangerke | |
2011-02-01 | MOHAWK: Add detection for Arthur's Computer Adventure | Matthew Hoops | |
svn-id: r55702 | |||
2011-02-01 | MOHAWK: Add detection for The Berenstain Bears Get in a Fight | Matthew Hoops | |
svn-id: r55701 | |||
2011-01-31 | MOHAWK: LB detection/path updates. | Alyssa Milburn | |
Mark the v2.9x games as v3, mark Rugrats as v4, add detection for CarmenTQ and add its install directory to the path. svn-id: r55698 | |||
2011-01-27 | MOHAWK: Add detection for the LB sampler | Matthew Hoops | |
svn-id: r55570 | |||
2011-01-26 | MOHAWK: Detect "The Cat in the Hat". | Alyssa Milburn | |
svn-id: r55543 | |||
2011-01-20 | MOHAWK: Add CSTime engine. | Alyssa Milburn | |
svn-id: r55362 | |||
2011-01-15 | MOHAWK: Get rid of the DETECT_BRODERBUND_TITLES define. | Alyssa Milburn | |
svn-id: r55252 | |||
2011-01-03 | MOHAWK: Add game type/detection for CSTime. | Alyssa Milburn | |
svn-id: r55112 | |||
2010-12-25 | MOHAWK: detect the European versions of Zoombinis | Alyssa Milburn | |
svn-id: r55037 | |||
2010-12-25 | MOHAWK: detect/load the Rugrats Adventure Game | Alyssa Milburn | |
svn-id: r55035 | |||
2010-11-29 | MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3 | Matthew Hoops | |
svn-id: r54570 | |||
2010-11-29 | MOHAWK: Set Maggie's Farmyard Adventure as an LB game | Matthew Hoops | |
The game will start, but has many problems as it uses a later version of the LB code. Also, make sure we check for filename being empty to stop an assertion in the MacCursorManager. svn-id: r54566 | |||
2010-11-29 | MOHAWK: Add Detection Entry For "ABC By Dr Seuss" Living Book Game | David Turner | |
svn-id: r54565 | |||
2010-11-24 | MOHAWK: Change the unused version detection field to 'appName' for use with LB | Matthew Hoops | |
svn-id: r54462 | |||
2010-07-09 | Add detection for 'Little Monster at School' and the bunch of demos that ↵ | Matthew Hoops | |
came on the CD (on the demo server now too). svn-id: r50776 | |||
2010-06-15 | MOHAWK: Properly add detection for Riven DVD. | Eugene Sandulenko | |
svn-id: r49789 | |||
2010-06-15 | AdvancedDetector: Add new parameter directoryGlobs. | Eugene Sandulenko | |
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788 | |||
2010-06-14 | Split out Mohawk detection tables into separate file. | Eugene Sandulenko | |
svn-id: r49658 | |||
2010-06-14 | Mohawk: Added support for running Riven off DVD layout. | Eugene Sandulenko | |
Uses new directory depth feature of AdvancedDetector. Set directory depth to 2 and added Assets1/ directory. As a result, DVD layout which does not have any game data file in top level directory gets detected and runs well. svn-id: r49654 | |||
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko | |
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653 | |||
2010-05-30 | Add md5's for Myst ME and Riven DVD French. | Matthew Hoops | |
svn-id: r49335 | |||
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn | |
svn-id: r48287 |