Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-09 | MOHAWK: Add initial work on the Riven marble puzzle | Matthew Hoops | |
The marbles are currently drawn, and you can pick them up, but you can not place them on the grid yet. svn-id: r52661 | |||
2010-08-23 | MOHAWK: Add initial work for the dome sliders | Matthew Hoops | |
While the sliders cannot move yet, the game now knows if the puzzle is complete and whether you're over a slider or not. Drawing the sliders and moving the sliders will come next. svn-id: r52292 | |||
2010-08-19 | MOHAWK: Draw in the telescope combination in Catherine's journal | Matthew Hoops | |
svn-id: r52215 | |||
2010-05-24 | Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac. | Matthew Hoops | |
svn-id: r49195 | |||
2010-05-23 | Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when ↵ | Matthew Hoops | |
Mohawk is not enabled) so SCI can use the code. svn-id: r49165 | |||
2010-04-19 | Remove use of global constructors in Mohawk. | Matthew Hoops | |
svn-id: r48731 | |||
2010-02-16 | Implement xgwatch so you can now find out the combination to free Catherine. | Matthew Hoops | |
svn-id: r48073 | |||
2010-02-10 | Add support for the Motion JPEG codec (used in some Myst ME 10th Anniversary ↵ | Matthew Hoops | |
videos); minor cleanup. svn-id: r48028 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2009-12-29 | Add Mohawk engine code. Part 1/3: main code. | Eugene Sandulenko | |
svn-id: r46727 |