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path: root/engines/mohawk/module.mk
AgeCommit message (Expand)Author
2011-01-21MOHAWK: Add support for installer files from Riven and other Broderbund gamesMatthew Hoops
2011-01-20MOHAWK: Add CSTime engine.Alyssa Milburn
2011-01-20MOHAWK: Add shared view code.Alyssa Milburn
2011-01-12MOHAWK: Add a basic LBCode implementation.Alyssa Milburn
2010-12-26MOHAWK: Move myst_saveload.* to myst_state.*Matthew Hoops
2010-12-01MOHAWK: Split makingof and preview opcodes into their own class (and now all ...Matthew Hoops
2010-12-01MOHAWK: Split intro and demo opcodes into their own classesMatthew Hoops
2010-12-01MOHAWK: Split the demo slideshow opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split d'ni opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split mechanical opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split channelwood opcodes into their own classMatthew Hoops
2010-11-30MOHAWK: Split out stoneship opcodes into their own classMatthew Hoops
2010-11-30MOHAWK: Split Myst credits code into a separate classMatthew Hoops
2010-11-29MOHAWK: Move Myst stack-specific code to its own directoryMatthew Hoops
2010-11-29MOHAWK : Move area classes to their own fileBastien Bouclet
2010-11-29MOHAWK: Start splitting Myst scripts into one class per Stack.Bastien Bouclet
2010-11-25MOHAWK: Refactor cursor handlingMatthew Hoops
2010-05-24Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac.Matthew Hoops
2010-05-23Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when M...Matthew Hoops
2010-02-17Mohawk : Adding resource cache class and integrating into Myst engine.David Turner
2010-02-10Add support for the Motion JPEG codec (used in some Myst ME 10th Anniversary ...Matthew Hoops
2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to LivingBooksArchive_v1...Matthew Hoops
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko