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path: root/engines/mohawk/myst.cpp
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2018-03-31MOHAWK: Fix some clang-tidy warningsBastien Bouclet
2017-12-20MOHAWK: RIVEN: Add keyboard shortcuts for loading and savingBastien Bouclet
2017-08-10MOHAWK: Myst: Fix showing the white page after dropping itBastien Bouclet
2017-08-05MOHAWK: Myst: Set the clicked resource only if the active resource was updatedBastien Bouclet
2017-07-30MOHAWK: Myst: Set the mixer sound type to SFX for videosBastien Bouclet
2017-07-22MOHAWK: Myst: Rewrite the sound codeBastien Bouclet
2017-07-22MOHAWK: Myst: Move the sound code to its own classBastien Bouclet
2017-07-22MOHAWK: Myst: Update the screen only once per frameBastien Bouclet
2017-07-22MOHAWK: Myst: Decorrelate hotspot handling from event handlingBastien Bouclet
2017-07-22MOHAWK: Myst: Change blocking sounds to use the main loopBastien Bouclet
2017-07-22MOHAWK: Myst: Change blocking movies and waits to use the main loopBastien Bouclet
2017-07-22MOHAWK: Myst: Start reworking mainloop detectionBastien Bouclet
2017-07-22MOHAWK: Myst: Move frame handling to a separate methodBastien Bouclet
2017-07-22MOHAWK: Myst: Keep track of the resource being clickedBastien Bouclet
2017-07-22MOHAWK: Myst: Turn the currently active resource into a pointerBastien Bouclet
2017-07-22MOHAWK: Myst: Always update the screen during the gameloopBastien Bouclet
2017-07-05MOHAWK: Myst: Poll for events every 10ms when waitingBastien Bouclet
2017-07-03MOHAWK: Allow games to opt out of the default video managerBastien Bouclet
2016-12-10MOHAWK: Poll the events while drawing Myst transitionsBastien Bouclet
2016-09-26MOHAWK: Hide some warningsBastien Bouclet
2016-08-11MOHAWK: Allow the games to have a different sound managerBastien Bouclet
2016-08-03MOHAWK: Load games from outside the options dialog loopThierry Crozat
2016-04-17MOHAWK: Update the screen immediatly when changing stacksBastien Bouclet
2016-04-03MOHAWK: Switch to slot based save file naming for MystBastien Bouclet
2016-03-05MOHAWK: Make the Quit button show the creditsBastien Bouclet
2016-03-05MOHAWK: Add an engine specific option to play the Myst fly by movieBastien Bouclet
2016-02-26MOHAWK: Fix the drawing time simulationBastien Bouclet
2016-02-26MOHAWK: Fix loading a save from the launcherBastien Bouclet
2016-02-22MOHAWK: Only allow saving/loading from the main event loopBastien Bouclet
2016-02-22MOHAWK: Add support for the ScummVM save metadata featuresBastien Bouclet
2016-02-14MOHAWK: Add a console command that does random clicks in all the cardsBastien Bouclet
2016-02-13MOHAWK: Fix the cursor staying black when changing of Myst stackBastien Bouclet
2016-02-11MOHAWK: Share the code for reading sound blocksBastien Bouclet
2016-02-11MOHAWK: Share the code applying sound blocksBastien Bouclet
2016-02-11MOHAWK: Move debug rect draw control to the consoleBastien Bouclet
2016-02-07MOHAWK: Fix two Myst resource stream memory leaksBastien Bouclet
2016-02-07MOHAWK: Implement preloading conditional script resourcesBastien Bouclet
2016-02-07MOHAWK: Turn MystEngine::_cursorHints into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2016-02-07MOHAWK: Turn ScriptResource::resourceList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::scriptResources into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::soundList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystCondition::values into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::conditionalImages into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Rename Myst's Area classesBastien Bouclet
2016-02-07MOHAWK: Use nullptr where applicable in the Myst codeBastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2015-04-11MOHAWK: Run Myst in 8bppMatthew Hoops
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-20MOHAWK: Stop videos on stack changeTorbjörn Andersson