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path: root/engines/mohawk/myst.cpp
AgeCommit message (Expand)Author
2011-02-13MOHAWK: Remove Myst's var store from the build since it is not usedBastien Bouclet
2011-02-07MOHAWK: Fix MohawkEngine_Myst::runLoadDialogMax Horn
2011-01-22MOHAWK: Dragging resources / levers code cleanupBastien Bouclet
2011-01-18MOHAWK: Rename some Myst-specific sound functions; cleanupMatthew Hoops
2011-01-18MOHAWK: Rename some VideoManager functions so we have some unified naming bet...Matthew Hoops
2011-01-18MOHAWK: Cleanup wrapMovieFilename()Matthew Hoops
2011-01-18MOHAWK: Fix the gear puzzle in Myst ME MacMatthew Hoops
2011-01-13MOHAWK: Implement video seeking Myst's rocket link bookBastien Bouclet
2011-01-09MOHAWK: Myst zip mode improvementsBastien Bouclet
2011-01-08MOHAWK: Changed Myst intro stack to behave like the original. ie fully skippa...Bastien Bouclet
2011-01-07MOHAWK: Merge Myst intro opcode 100 with generic opcode 40 into engine method...Bastien Bouclet
2011-01-03MOHAWK: Cleanup some spacing, formatting, and namingMatthew Hoops
2010-12-26MOHAWK: Move myst_saveload.* to myst_state.*Matthew Hoops
2010-12-26MOHAWK: Merge classes MystVariables and MystSaveLoad to form MystGameStateBastien Bouclet
2010-12-21MOHAWK: Remove sound.h include from resource.hAlyssa Milburn
2010-12-19MOHAWK: Fix Myst courtyard boxes. Hover areas entering / leaving is now handl...Bastien Bouclet
2010-12-18MOHAWK: Separate background sound handling from other sounds for Myst. Allow ...Bastien Bouclet
2010-12-18MOHAWK: Implement Myst opcodes 157, 161 and 162: Rocket pianoBastien Bouclet
2010-12-16MOHAWK: Added the "resources" command to Myst's debug console, which lists th...Bastien Bouclet
2010-12-16MOHAWK: Implement Myst opcodes 147, 169, 182 : Cabin matchBastien Bouclet
2010-12-14MOHAWK: Rework Myst GFX updatesBastien Bouclet
2010-12-11MOHAWK: Implement Myst opcodes 113, 114, 198 : Vault open / closeBastien Bouclet
2010-12-07MOHAWK: Default to the main cursor if no cursor hints are present; fixes a co...Matthew Hoops
2010-12-07MOHAWK: Allow loading both original and ME saves in any version of MystMatthew Hoops
2010-12-07MOHAWK: Fix loading from the launcher in MystMatthew Hoops
2010-12-07MOHAWK: Further limit where Myst can be savedMatthew Hoops
2010-12-07MOHAWK: Implement loading to different ages in MystMatthew Hoops
2010-12-06MOHAWK: Fix Myst library books, fireplace combination book, and bookcase tran...Bastien Bouclet
2010-12-05MOHAWK: Implement Myst opcodes 158 to 166: Rocket sliders + check lever + lin...Bastien Bouclet
2010-12-04MOHAWK: Implement Myst opcodes 120 and 210, rocket power generatorBastien Bouclet
2010-12-02MOHAWK: Fix resource type 12Bastien Bouclet
2010-12-01MOHAWK: Split makingof and preview opcodes into their own class (and now all ...Matthew Hoops
2010-12-01MOHAWK: Split intro and demo opcodes into their own classesMatthew Hoops
2010-12-01MOHAWK: Split the demo slideshow opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split d'ni opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split mechanical opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split channelwood opcodes into their own classMatthew Hoops
2010-11-30MOHAWK: Split out stoneship opcodes into their own classMatthew Hoops
2010-11-30MOHAWK: One last getRawData() to getResource() renameMatthew Hoops
2010-11-30MOHAWK: Split Myst credits code into a separate classMatthew Hoops
2010-11-30MOHAWK: Fix changing the stack via an opcodeMatthew Hoops
2010-11-29MOHAWK: Move Myst stack-specific code to its own directoryMatthew Hoops
2010-11-29MOHAWK: Misc cleanupsBastien Bouclet
2010-11-29MOHAWK: Set the initial stack back to the introBastien Bouclet
2010-11-29MOHAWK: Create constants for remaining Myst resource typesBastien Bouclet
2010-11-29MOHAWK: Persistent scripts cleanupBastien Bouclet
2010-11-29MOHAWK: Do not always update the screen after a card change. Necessary for "a...Bastien Bouclet
2010-11-29MOHAWK: Changed sliders to restore the main background instead of doing their...Bastien Bouclet
2010-11-29MOHAWK: Fix flag values used to dertermine if an area can become active.Bastien Bouclet
2010-11-29MOHAWK: Only draw a resource conditional subimages if it has the "subimages e...Bastien Bouclet