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path: root/engines/mohawk/myst.h
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2016-12-10MOHAWK: Poll the events while drawing Myst transitionsBastien Bouclet
2016-08-11MOHAWK: Allow the games to have a different sound managerBastien Bouclet
2016-03-05MOHAWK: Make the Quit button show the creditsBastien Bouclet
2016-03-05MOHAWK: Add an engine specific option to play the Myst fly by movieBastien Bouclet
2016-02-26MOHAWK: Fix loading a save from the launcherBastien Bouclet
2016-02-22MOHAWK: Only allow saving/loading from the main event loopBastien Bouclet
2016-02-14MOHAWK: Add a console command that does random clicks in all the cardsBastien Bouclet
2016-02-11MOHAWK: Share the code for reading sound blocksBastien Bouclet
2016-02-11MOHAWK: Share the code applying sound blocksBastien Bouclet
2016-02-11MOHAWK: Move debug rect draw control to the consoleBastien Bouclet
2016-02-07MOHAWK: Implement preloading conditional script resourcesBastien Bouclet
2016-02-07MOHAWK: Don't use static_cast to downcast view resourcesBastien Bouclet
2016-02-07MOHAWK: Turn MystEngine::_cursorHints into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2016-02-07MOHAWK: Turn ScriptResource::resourceList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::scriptResources into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::soundList into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystCondition::values into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Turn MystView::conditionalImages into a Common::ArrayBastien Bouclet
2016-02-07MOHAWK: Rename Myst's Area classesBastien Bouclet
2016-02-07MOHAWK: Add override qualifiers to the Myst codeBastien Bouclet
2016-02-07MOHAWK: Remove some dead codeBastien Bouclet
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2012-12-16MOHAWK: Add the remaining Myst transition effectsBastien Bouclet
2012-12-16MOHAWK: Implement most of Myst's transition systemBastien Bouclet
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2011-08-14MOHAWK: Add a return to menu button to the dialog for the demoBastien Bouclet
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-15MOHAWK: Implement "Show Map" feature for Myst MEBastien Bouclet
2011-05-14MOHAWK: Implement page drop button for MystBastien Bouclet
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-07MOHAWK: Remove unused runLoadDialog() functionMatthew Hoops
2011-02-13MOHAWK: Remove Myst's var store from the build since it is not usedBastien Bouclet
2011-01-22MOHAWK: Dragging resources / levers code cleanupBastien Bouclet
2011-01-13MOHAWK: Implement video seeking Myst's rocket link bookBastien Bouclet
2011-01-09MOHAWK: Myst zip mode improvementsBastien Bouclet
2011-01-08MOHAWK: Changed Myst intro stack to behave like the original. ie fully skippa...Bastien Bouclet
2011-01-07MOHAWK: Merge Myst intro opcode 100 with generic opcode 40 into engine method...Bastien Bouclet
2011-01-03MOHAWK: Cleanup some spacing, formatting, and namingMatthew Hoops
2010-12-26MOHAWK: Merge classes MystVariables and MystSaveLoad to form MystGameStateBastien Bouclet
2010-12-19MOHAWK: Fix Myst courtyard boxes. Hover areas entering / leaving is now handl...Bastien Bouclet
2010-12-18MOHAWK: Implement Myst opcodes 157, 161 and 162: Rocket pianoBastien Bouclet
2010-12-11MOHAWK: Implement Myst opcodes 113, 114, 198 : Vault open / closeBastien Bouclet
2010-12-07MOHAWK: Further limit where Myst can be savedMatthew Hoops
2010-12-04MOHAWK: Implement Myst opcodes 120 and 210, rocket power generatorBastien Bouclet
2010-12-02MOHAWK: Fix resource type 12Bastien Bouclet
2010-11-30MOHAWK: One last getRawData() to getResource() renameMatthew Hoops
2010-11-30MOHAWK: Fix changing the stack via an opcodeMatthew Hoops
2010-11-29MOHAWK: Create constants for remaining Myst resource typesBastien Bouclet
2010-11-29MOHAWK: Do not always update the screen after a card change. Necessary for "a...Bastien Bouclet