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path: root/engines/mohawk/myst.h
AgeCommit message (Expand)Author
2012-12-16MOHAWK: Add the remaining Myst transition effectsBastien Bouclet
2012-12-16MOHAWK: Implement most of Myst's transition systemBastien Bouclet
2012-02-15JANITORIAL: Fix whitespace in pointer template argTarek Soliman
2011-08-14MOHAWK: Add a return to menu button to the dialog for the demoBastien Bouclet
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-15MOHAWK: Implement "Show Map" feature for Myst MEBastien Bouclet
2011-05-14MOHAWK: Implement page drop button for MystBastien Bouclet
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-07MOHAWK: Remove unused runLoadDialog() functionMatthew Hoops
2011-02-13MOHAWK: Remove Myst's var store from the build since it is not usedBastien Bouclet
2011-01-22MOHAWK: Dragging resources / levers code cleanupBastien Bouclet
2011-01-13MOHAWK: Implement video seeking Myst's rocket link bookBastien Bouclet
2011-01-09MOHAWK: Myst zip mode improvementsBastien Bouclet
2011-01-08MOHAWK: Changed Myst intro stack to behave like the original. ie fully skippa...Bastien Bouclet
2011-01-07MOHAWK: Merge Myst intro opcode 100 with generic opcode 40 into engine method...Bastien Bouclet
2011-01-03MOHAWK: Cleanup some spacing, formatting, and namingMatthew Hoops
2010-12-26MOHAWK: Merge classes MystVariables and MystSaveLoad to form MystGameStateBastien Bouclet
2010-12-19MOHAWK: Fix Myst courtyard boxes. Hover areas entering / leaving is now handl...Bastien Bouclet
2010-12-18MOHAWK: Implement Myst opcodes 157, 161 and 162: Rocket pianoBastien Bouclet
2010-12-11MOHAWK: Implement Myst opcodes 113, 114, 198 : Vault open / closeBastien Bouclet
2010-12-07MOHAWK: Further limit where Myst can be savedMatthew Hoops
2010-12-04MOHAWK: Implement Myst opcodes 120 and 210, rocket power generatorBastien Bouclet
2010-12-02MOHAWK: Fix resource type 12Bastien Bouclet
2010-11-30MOHAWK: One last getRawData() to getResource() renameMatthew Hoops
2010-11-30MOHAWK: Fix changing the stack via an opcodeMatthew Hoops
2010-11-29MOHAWK: Create constants for remaining Myst resource typesBastien Bouclet
2010-11-29MOHAWK: Do not always update the screen after a card change. Necessary for "a...Bastien Bouclet
2010-11-29MOHAWK: Changed sliders to restore the main background instead of doing their...Bastien Bouclet
2010-11-29MOHAWK: Only draw a resource conditional subimages if it has the "subimages e...Bastien Bouclet
2010-11-29MOHAWK: More Myst common opcodes checking / renamingBastien Bouclet
2010-11-29MOHAWK: Fix Myst opcode 14Bastien Bouclet
2010-11-29MOHAWK: Added helpher functions to redraw a resource. Do not redraw all the r...Bastien Bouclet
2010-11-29MOHAWK: Don't change current resource when draggingBastien Bouclet
2010-11-29MOHAWK: Update area type 11 position when the mouse movesBastien Bouclet
2010-11-29MOHAWK: Rename some fields for type 11 areasBastien Bouclet
2010-11-29MOHAWK : Move area classes to their own fileBastien Bouclet
2010-11-29MOHAWK: Add mouse move event for type 10 and 11 resourcesBastien Bouclet
2010-11-29MOHAWK: Keep resource type aroundBastien Bouclet
2010-11-29MOHAWK : Finished implementing Selenitic sound receiverBastien Bouclet
2010-11-23MOHAWK: Pass objs by const ref not by valueMax Horn
2010-11-18MOHAWK: Cleanup Myst script handlingMatthew Hoops
2010-11-17MOHAWK: Cache the Myst screen bufferMatthew Hoops
2010-11-09MOHAWK: Close a number of memory leaks in Myst.David Turner
2010-02-17Mohawk : Adding resource cache class and integrating into Myst engine.David Turner
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2009-12-30MOHAWK: Reduce header interdependenciesMax Horn
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko