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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mohawk
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myst_graphics.cpp
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Author
2018-07-30
MOHAWK: MYST: Add support for the localized 25th games
Bastien Bouclet
2018-07-02
MOHAWK: MYST: Always clear the screen before playing fullscreen movies
Bastien Bouclet
2018-06-29
MOHAWK: MYST: Introduce a main menu stack
Bastien Bouclet
2018-05-28
MOHAWK: MYST: Fix drawing the Stoneship red page open door
Bastien Bouclet
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-08-12
MOHAWK: Myst: Fix incorrect vault instructions using image patch
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Update the screen only once per frame
Bastien Bouclet
2016-12-10
MOHAWK: Poll the events while drawing Myst transitions
Bastien Bouclet
2016-06-26
MOHAWK: Remap bitmaps not to use undefined colors
Bastien Bouclet
2016-02-26
MOHAWK: Fix the drawing time simulation
Bastien Bouclet
2016-02-07
MOHAWK: Fix two Myst resource stream memory leaks
Bastien Bouclet
2016-02-07
MOHAWK: Use nullptr where applicable in the Myst code
Bastien Bouclet
2015-04-11
MOHAWK: Run Myst in 8bpp
Matthew Hoops
2014-02-28
IMAGE: Move all ImageDecoders to image/
Matthew Hoops
2014-02-18
MOHAWK: Make GPL headers consistent in themselves.
Johannes Schickel
2012-12-16
MOHAWK: Add the remaining Myst transition effects
Bastien Bouclet
2012-12-16
MOHAWK: Implement most of Myst's transition system
Bastien Bouclet
2012-07-29
MOHAWK: Remove Myst ME Macintosh "support"
Matthew Hoops
2012-06-16
MOHAWK: Get rid of casts on OSystem::copyRectToScreen calls.
Johannes Schickel
2012-03-20
GRAPHICS: Convert JPEG to the ImageDecoder API
Matthew Hoops
2012-03-20
GRAPHICS: Convert PictDecoder to the ImageDecoder API
Matthew Hoops
2012-03-10
MOHAWK: Split the graphics classes into their own files
Matthew Hoops