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path: root/engines/mohawk/myst_stacks
AgeCommit message (Expand)Author
2010-12-05MOHAWK: Implement Myst opcodes 158 to 166: Rocket sliders + check lever + lin...Bastien Bouclet
2010-12-04MOHAWK: Implement Myst opcodes 120 and 210, rocket power generatorBastien Bouclet
2010-12-04MOHAWK: Give meaningful names to the game global vars and selenitic varsBastien Bouclet
2010-12-02MOHAWK: Implement Myst opcodes 141 to 143, circuit breakersBastien Bouclet
2010-12-02MOHAWK: Stub off various Myst opcodesMatthew Hoops
2010-12-01MOHAWK: Split makingof and preview opcodes into their own class (and now all ...Matthew Hoops
2010-12-01MOHAWK: Implement maze runner backtrack button. Last part of Selenitic comple...Bastien Bouclet
2010-12-01MOHAWK: Split intro and demo opcodes into their own classesMatthew Hoops
2010-12-01MOHAWK: Split the demo slideshow opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Rename the Myst stack/card link mapsMatthew Hoops
2010-12-01MOHAWK: Split d'ni opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Cleanup Myst opcode handling and reduce code duplicationMatthew Hoops
2010-12-01MOHAWK: Split mechanical opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split channelwood opcodes into their own classMatthew Hoops
2010-11-30MOHAWK: Split out stoneship opcodes into their own classMatthew Hoops
2010-11-30MOHAWK: Set the maze runner initial direction. Remove a hack that is not need...Bastien Bouclet
2010-11-30MOHAWK: Have the Myst book appear in the intro againMatthew Hoops
2010-11-30MOHAWK: Fix the Myst fireplaceMatthew Hoops
2010-11-30MOHAWK: Split Myst credits code into a separate classMatthew Hoops
2010-11-30MOHAWK: Remove leftover Selenitic code from the Myst stackMatthew Hoops
2010-11-29MOHAWK: Silence warningsFilippos Karapetis
2010-11-29MOHAWK: Move Myst stack-specific code to its own directoryMatthew Hoops