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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mohawk
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myst_stacks
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Author
2010-12-05
MOHAWK: Implement Myst opcodes 158 to 166: Rocket sliders + check lever + lin...
Bastien Bouclet
2010-12-04
MOHAWK: Implement Myst opcodes 120 and 210, rocket power generator
Bastien Bouclet
2010-12-04
MOHAWK: Give meaningful names to the game global vars and selenitic vars
Bastien Bouclet
2010-12-02
MOHAWK: Implement Myst opcodes 141 to 143, circuit breakers
Bastien Bouclet
2010-12-02
MOHAWK: Stub off various Myst opcodes
Matthew Hoops
2010-12-01
MOHAWK: Split makingof and preview opcodes into their own class (and now all ...
Matthew Hoops
2010-12-01
MOHAWK: Implement maze runner backtrack button. Last part of Selenitic comple...
Bastien Bouclet
2010-12-01
MOHAWK: Split intro and demo opcodes into their own classes
Matthew Hoops
2010-12-01
MOHAWK: Split the demo slideshow opcodes into their own class
Matthew Hoops
2010-12-01
MOHAWK: Rename the Myst stack/card link maps
Matthew Hoops
2010-12-01
MOHAWK: Split d'ni opcodes into their own class
Matthew Hoops
2010-12-01
MOHAWK: Cleanup Myst opcode handling and reduce code duplication
Matthew Hoops
2010-12-01
MOHAWK: Split mechanical opcodes into their own class
Matthew Hoops
2010-12-01
MOHAWK: Split channelwood opcodes into their own class
Matthew Hoops
2010-11-30
MOHAWK: Split out stoneship opcodes into their own class
Matthew Hoops
2010-11-30
MOHAWK: Set the maze runner initial direction. Remove a hack that is not need...
Bastien Bouclet
2010-11-30
MOHAWK: Have the Myst book appear in the intro again
Matthew Hoops
2010-11-30
MOHAWK: Fix the Myst fireplace
Matthew Hoops
2010-11-30
MOHAWK: Split Myst credits code into a separate class
Matthew Hoops
2010-11-30
MOHAWK: Remove leftover Selenitic code from the Myst stack
Matthew Hoops
2010-11-29
MOHAWK: Silence warnings
Filippos Karapetis
2010-11-29
MOHAWK: Move Myst stack-specific code to its own directory
Matthew Hoops