Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion | |
2016-03-28 | MOHAWK: Play the gears sound when resetting the Myst clock puzzle | Bastien Bouclet | |
Fixes #7093. | |||
2016-03-05 | MOHAWK: Fix error at the end of the Myst credits | Bastien Bouclet | |
2016-03-05 | MOHAWK: Add a method to get a video handle from a MystAreaVideo | Bastien Bouclet | |
Use it to fix the fortress rotation controls once more | |||
2016-03-05 | MOHAWK: Fix the sound receiver initially displaying an incorrect view | Bastien Bouclet | |
2016-03-05 | MOHAWK: Fix the Selenitic sound receiver speed being too fast | Bastien Bouclet | |
The rotation speed no longer goes directly to the maximum possible speed after one second. This bug also happened in the original. | |||
2016-03-05 | MOHAWK: Fix garbage being drawn when pressing the rockey piano keys | Bastien Bouclet | |
Was a regression introduced in 085f3700f7cd6ddb23abe3719ca21b7025695da4 | |||
2016-03-05 | MOHAWK: Fix one of the Channelwood monitor movies being misaligned | Bastien Bouclet | |
2016-03-05 | MOHAWK: Adjust the Myst gauge boiler movie to the new VideoHandle semantics | Bastien Bouclet | |
Fixes it not being updated. | |||
2016-02-22 | MOHAWK: Silence a warning | Bastien Bouclet | |
2016-02-20 | MOHAWK: Fix Channelwood's opcode 129 | Bastien Bouclet | |
It should only play the sound if no other is already playing | |||
2016-02-20 | MOHAWK: Remove an unneeded TODO | Bastien Bouclet | |
The original did not set the argument to wait until the foreground sound has finished before playing the background sound, so it's fine to play both at the same time. | |||
2016-02-14 | MOHAWK: Play the handle going up anim when closing the Myst cabin safe | Bastien Bouclet | |
2016-02-07 | MOHAWK: Fix Myst's fortress simulator using a hack | Bastien Bouclet | |
The proper solution implies support for playing movies with edit lists backwards in QT code. | |||
2016-02-07 | MOHAWK: Fix uninitialized memory accesses in the Myst stacks | Bastien Bouclet | |
2016-02-07 | MOHAWK: Fix some incorrect MystArea casts | Bastien Bouclet | |
2016-02-07 | MOHAWK: Don't use static_cast to downcast view resources | Bastien Bouclet | |
2016-02-07 | MOHAWK: Don't downcast _invokingResource using static_cast | Bastien Bouclet | |
2016-02-07 | MOHAWK: Rename Myst's Area classes | Bastien Bouclet | |
2016-02-07 | MOHAWK: Make MystResourceType8::_subImages private | Bastien Bouclet | |
2016-02-07 | MOHAWK: Use nullptr where applicable in the Myst code | Bastien Bouclet | |
2016-02-07 | MOHAWK: Add override qualifiers to the Myst code | Bastien Bouclet | |
2016-01-13 | MOHAWK: Fix the getter for Channelwood's var 32 | Bastien Bouclet | |
2015-12-14 | MOHAWK: Fix loading the Myst cabin gauge movie | Bastien Bouclet | |
2015-07-17 | MOHAWK: Move further VideoManager functionality to VideoEntry | Matthew Hoops | |
2015-07-17 | MOHAWK: Make video handles actual objects | Matthew Hoops | |
2015-04-11 | MOHAWK: Run Myst in 8bpp | Matthew Hoops | |
2014-07-08 | MOHAWK: Reset some Myst state variables as per the original | Bastien Bouclet | |
This fixes a bug where the player could be stuck on Channelwood's lower level with the elevator on the upper level. This also turns the light off on Stoneship when entering the age, since the battery is depleted. Thanks to dtungsten for submitting this fix in PR#478. | |||
2014-06-02 | MOHAWK: Use float constants in Myst code. | Johannes Schickel | |
This silences some float conversion warnings. | |||
2014-02-18 | MOHAWK: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-08-20 | MOHAWK: Add missing break in switch, CID 1003750 | Torbjörn Andersson | |
Clicking on any of the image boxes would fall through to the case where it checks if you are picking up or putting away the white page, which just doesn't make any sense. It didn't have any noticeable impact on the game, because that case only does something if the hiding place for the white page is open, and apparently that can only happen while you're at that hiding place. I have verified that it's still possible to get the white page, and that it's still possible to raise the sunken ship. | |||
2013-01-03 | MOHAWK: Silence warnings | Matthew Hoops | |
2012-12-16 | MOHAWK: Fix an uninitialized var usage in Mechanical | Bastien Bouclet | |
Thanks to digitall for the report | |||
2012-12-16 | MOHAWK: Fix opening the library in Myst Demo | Bastien Bouclet | |
2012-12-16 | MOHAWK: Add the remaining Myst transition effects | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement most of Myst's transition system | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement the last two Myst opcodes | Bastien Bouclet | |
2012-12-16 | MOHAWK: Fix Myst ME's clock tower weight not going back up | Bastien Bouclet | |
2012-12-16 | MOHAWK: Add a workaround for Myst ME fortress rotation bug | Bastien Bouclet | |
2012-12-16 | MOHAWK: Play Stoneship chest valve opening movie backwards | Bastien Bouclet | |
2012-12-16 | MOHAWK: Play Channelwood stairs door closing movie backwards | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement Mechanical fortress rotation | Bastien Bouclet | |
Both the simulation and the actual rotation. | |||
2012-12-16 | MOHAWK: Play the gear closing movie in Myst | Bastien Bouclet | |
2012-12-16 | MOHAWK: Implement the Myst boiler movies | Bastien Bouclet | |
2012-08-26 | Merge pull request #268 from clone2727/video-rewrite | Matthew Hoops | |
VideoDecoder upgrade & partial rewrite | |||
2012-08-12 | MOHAWK: Use setStopTime() | Matthew Hoops | |
2012-07-29 | MOHAWK: Remove Myst ME Macintosh "support" | Matthew Hoops | |
The Mac version of Myst ME is actually not Mohawk and is instead closer to the engine used in Myst3. | |||
2012-05-12 | VIDEO: Change getElapsedTime() into getTime() | Matthew Hoops | |
This name change accompanies a slight meaning change; now it means the current time position from the beginning of the video and not from starting the video. | |||
2012-04-08 | MOHAWK: Enable the SVQ1 intro for Myst ME Mac | Matthew Hoops | |
2012-03-10 | MOHAWK: Split the graphics classes into their own files | Matthew Hoops | |