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path: root/engines/mohawk/myst_state.cpp
AgeCommit message (Expand)Author
2016-07-24MOHAWK: Make sure the cursor is visible after loading in MystBastien Bouclet
2016-04-03MOHAWK: Switch to slot based save file naming for MystBastien Bouclet
2016-02-22MOHAWK: Add support for the ScummVM save metadata featuresBastien Bouclet
2016-02-07MOHAWK: Use nullptr where applicable in the Myst codeBastien Bouclet
2014-07-08MOHAWK: Reset some Myst state variables as per the originalBastien Bouclet
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2011-08-07MOHAWK: Disable zip mode in Myst demoBastien Bouclet
2011-05-15MOHAWK: Fix loading a Myst savegame from the launcher.Bastien Bouclet
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-13MOHAWK: Add Achenar's crate state to Mechanical stateBastien Bouclet
2011-01-27MOHAWK: Implement Stoneship chest puzzleBastien Bouclet
2011-01-09MOHAWK: Add a stub for Myst var getter 308Bastien Bouclet
2011-01-09MOHAWK: Myst zip mode improvementsBastien Bouclet
2011-01-09MOHAWK: Implement minimal D'ni stack. Lacking movie control.Bastien Bouclet
2011-01-07MOHAWK: Merge Myst intro opcode 100 with generic opcode 40 into engine method...Bastien Bouclet
2010-12-30MOHAWK: Implement Myst opcodes 129 to 132, and 192 to 197, Stellar observator...Bastien Bouclet
2010-12-29MOHAWK: Implement Myst opcode 214, Stellar observatory initializationBastien Bouclet
2010-12-26MOHAWK: Move myst_saveload.* to myst_state.*Matthew Hoops