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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mohawk
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myst_state.cpp
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Author
2016-07-24
MOHAWK: Make sure the cursor is visible after loading in Myst
Bastien Bouclet
2016-04-03
MOHAWK: Switch to slot based save file naming for Myst
Bastien Bouclet
2016-02-22
MOHAWK: Add support for the ScummVM save metadata features
Bastien Bouclet
2016-02-07
MOHAWK: Use nullptr where applicable in the Myst code
Bastien Bouclet
2014-07-08
MOHAWK: Reset some Myst state variables as per the original
Bastien Bouclet
2014-02-18
MOHAWK: Make GPL headers consistent in themselves.
Johannes Schickel
2011-08-07
MOHAWK: Disable zip mode in Myst demo
Bastien Bouclet
2011-05-15
MOHAWK: Fix loading a Myst savegame from the launcher.
Bastien Bouclet
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-02-13
MOHAWK: Add Achenar's crate state to Mechanical state
Bastien Bouclet
2011-01-27
MOHAWK: Implement Stoneship chest puzzle
Bastien Bouclet
2011-01-09
MOHAWK: Add a stub for Myst var getter 308
Bastien Bouclet
2011-01-09
MOHAWK: Myst zip mode improvements
Bastien Bouclet
2011-01-09
MOHAWK: Implement minimal D'ni stack. Lacking movie control.
Bastien Bouclet
2011-01-07
MOHAWK: Merge Myst intro opcode 100 with generic opcode 40 into engine method...
Bastien Bouclet
2010-12-30
MOHAWK: Implement Myst opcodes 129 to 132, and 192 to 197, Stellar observator...
Bastien Bouclet
2010-12-29
MOHAWK: Implement Myst opcode 214, Stellar observatory initialization
Bastien Bouclet
2010-12-26
MOHAWK: Move myst_saveload.* to myst_state.*
Matthew Hoops