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path: root/engines/mohawk/riven.cpp
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2010-09-12i18n: Translate the Save and Load buttons in myst and rivenThierry Crozat
svn-id: r52692
2010-09-07MOHAWK: Sound cleanupMatthew Hoops
Merge the Riven sound file code with the main Riven resource code and remove the mainSoundFile parameter from Sound::playSound(). Reasoning: The sound id's do not collide with the sound id's in the main data files. The sound archives only exist because the original CD version had the ability to choose between low and high quality audio. svn-id: r52631
2010-09-05MOHAWK: CleanupMatthew Hoops
- Split the main Riven event loop into a separate function for readability and for use in the sunner external functions eventually - Some minor function signature changes (const!) - Rename matchVarToString() to getVar() (I have no idea where that original name came from, considering it takes a string and returns a variable - Use solely Common::String in getVar() svn-id: r52538
2010-09-04MOHAWK: Ignore invalid Riven hotspots againMatthew Hoops
There is at least one example of a bad hotspot in Riven (tspit 371 (377 in the DVD version), hotspot 4). This particular hotspot is a zip hotspot which looks like it has its left and right coordinates reversed. However, the zip hotspot would only take the player to the same card as the non zip hotspot so it seems they removed this hotspot with a hack. This fixes a regression from r52487. svn-id: r52532
2010-09-03MOHAWK: Improve support for the Riven DemoMatthew Hoops
- The exit button now appears and is functional - The intro movies now play on start up - Add shortcuts for returning to the menu/playing the intro videos again - Make the text when hitting a boundary match the original - Change the wording of the browser button message - Note: The demo's extras.mhk (not the full game's!) is required now svn-id: r52509
2010-09-01MOHAWK: Update videos when the delay opcode is calledMatthew Hoops
The fixes a couple scripts which decide to delay through a background video turning into a virtual blocking video. svn-id: r52488
2010-09-01MOHAWK: Cleanup mouse cursor position handling in RivenMatthew Hoops
This fixes some cursors showing up incorrectly if the cursor moved during ie. a video and then the card changes. Also, remove an unneeded rect check in loadHotspots() that's from the ancient times before script size calculation was fixed and some warnings that don't affect gameplay. svn-id: r52487
2010-07-09Introduce the RivenScriptManager to keep track of scripts and free them when ↵Matthew Hoops
required. The old way of using SharedPtr was quite hacky and didn't work properly when talking to Gehn in ospit. svn-id: r50761
2010-06-29Update comment on CD swapping in Riven.Matthew Hoops
svn-id: r50479
2010-06-29Silence a valgrind warning.Matthew Hoops
svn-id: r50478
2010-06-29Fix the load game dialog in Riven DVD's menu, borrowed from Parallaction.Matthew Hoops
svn-id: r50477
2010-06-26Fix saving while viewing the inventory in Riven and cleanup the save/load code.Matthew Hoops
svn-id: r50333
2010-06-25Add support for the third inventory case in Riven: you have the two journals ↵Matthew Hoops
but not the trap book (happens at the end of the game). svn-id: r50280
2010-06-18Cleanup; add a TODO.Matthew Hoops
svn-id: r50000
2010-06-14Mohawk: Added support for running Riven off DVD layout.Eugene Sandulenko
Uses new directory depth feature of AdvancedDetector. Set directory depth to 2 and added Assets1/ directory. As a result, DVD layout which does not have any game data file in top level directory gets detected and runs well. svn-id: r49654
2010-06-02In Riven, if we get a change card opcode on a mouse down event, ignore the ↵Matthew Hoops
next mouse up event so we don't misinterpret that as an event in the next card; minor cleanup. svn-id: r49393
2010-06-01Fix videos in Riven activated from a different card from which they are ↵Matthew Hoops
played; minor cleanup. svn-id: r49377
2010-05-23Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when ↵Matthew Hoops
Mohawk is not enabled) so SCI can use the code. svn-id: r49165
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
2010-04-19Remove use of global constructors in Mohawk.Matthew Hoops
svn-id: r48731
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-02-26Slightly rework refreshing cards in Riven (and remove the hackish ↵Matthew Hoops
changeToCard(0)). svn-id: r48134
2010-02-16Fix typo in the ospit->tspit linking book RMAP code.Matthew Hoops
svn-id: r48071
2010-02-16Move Riven variable randomization to initVars() and implement randomization ↵Matthew Hoops
for the dome and prison combinations. svn-id: r48070
2010-02-13Implement background video support for Riven; some VideoManager/QTPlayer ↵Matthew Hoops
cleanup. svn-id: r48056
2010-01-30MOHAWK: Don't remove save_slot config entries the user may have added on purposeMax Horn
svn-id: r47723
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵Matthew Hoops
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429
2010-01-19Missed copying a line from console.cpp; fixes a memory leak.Matthew Hoops
svn-id: r47372
2010-01-19Make the workaround for the Riven intro background music work in the DVD ↵Matthew Hoops
version too. svn-id: r47371
2009-12-30MOHAWK: Reduce header interdependenciesMax Horn
svn-id: r46782
2009-12-30MOHAWK: Stop using String::emptyStringMax Horn
svn-id: r46780
2009-12-30Re-indentet switch() blocks to follow ScummVM indentation style. (I've alwaysTorbjörn Andersson
found this style a bit unusual, but I value consistency.) svn-id: r46734
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko
svn-id: r46727