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path: root/engines/mohawk/riven.h
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2010-06-02In Riven, if we get a change card opcode on a mouse down event, ignore the ↵Matthew Hoops
next mouse up event so we don't misinterpret that as an event in the next card; minor cleanup. svn-id: r49393
2010-04-19Remove use of global constructors in Mohawk.Matthew Hoops
svn-id: r48731
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2010-02-26Slightly rework refreshing cards in Riven (and remove the hackish ↵Matthew Hoops
changeToCard(0)). svn-id: r48134
2010-02-16Move Riven variable randomization to initVars() and implement randomization ↵Matthew Hoops
for the dome and prison combinations. svn-id: r48070
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵Matthew Hoops
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429
2010-01-19Make the workaround for the Riven intro background music work in the DVD ↵Matthew Hoops
version too. svn-id: r47371
2009-12-30MOHAWK: Reduce header interdependenciesMax Horn
svn-id: r46782
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko
svn-id: r46727