Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-02 | In Riven, if we get a change card opcode on a mouse down event, ignore the ↵ | Matthew Hoops | |
next mouse up event so we don't misinterpret that as an event in the next card; minor cleanup. svn-id: r49393 | |||
2010-04-19 | Remove use of global constructors in Mohawk. | Matthew Hoops | |
svn-id: r48731 | |||
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn | |
svn-id: r48279 | |||
2010-02-26 | Slightly rework refreshing cards in Riven (and remove the hackish ↵ | Matthew Hoops | |
changeToCard(0)). svn-id: r48134 | |||
2010-02-16 | Move Riven variable randomization to initVars() and implement randomization ↵ | Matthew Hoops | |
for the dome and prison combinations. svn-id: r48070 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-22 | Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵ | Matthew Hoops | |
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429 | |||
2010-01-19 | Make the workaround for the Riven intro background music work in the DVD ↵ | Matthew Hoops | |
version too. svn-id: r47371 | |||
2009-12-30 | MOHAWK: Reduce header interdependencies | Max Horn | |
svn-id: r46782 | |||
2009-12-29 | Add Mohawk engine code. Part 1/3: main code. | Eugene Sandulenko | |
svn-id: r46727 |