aboutsummaryrefslogtreecommitdiff
path: root/engines/mohawk/riven.h
AgeCommit message (Expand)Author
2019-02-02MOHAWK: RIVEN: Add a console to quickly test all the cardsBastien Bouclet
2018-09-09MOHAWK: RIVEN: Don't allow opening the main menu from the config screensBastien Bouclet
2018-08-11MOHAWK: RIVEN: Delay less for slower systemsDavid Fioramonti
2018-07-30MOHAWK: MYST: Add support for the localized 25th gamesBastien Bouclet
2018-06-30MOHAWK: Push down the include of advancedDetector.hBastien Bouclet
2018-06-29MOHAWK: RIVEN: Fix loading autosaves saved while on the main menuBastien Bouclet
2018-06-29MOHAWK: RIVEN: Add detection for the 25th Anniversary versionBastien Bouclet
2018-06-29MOHAWK: RIVEN: Use an in-game thumbnail when saving from the menuBastien Bouclet
2018-06-29MOHAWK: RIVEN: Fix starting a new game with a game currently activeBastien Bouclet
2018-06-29MOHAWK: RIVEN: Fix saving while in the menuBastien Bouclet
2018-06-29MOHAWK: RIVEN: Fix loading and resuming from the main menuBastien Bouclet
2018-06-29MOHAWK: RIVEN: Add more options to the main menuBastien Bouclet
2018-06-29MOHAWK: RIVEN: Show main menu on ESCEugene Sandulenko
2018-05-20MOHAWK: RIVEN: Add Autosave SupportDavid Fioramonti
2018-03-31MOHAWK: Fix some clang-tidy warningsBastien Bouclet
2018-03-28MOHAWK: Added override clausesEugene Sandulenko
2017-12-20MOHAWK: RIVEN: Add keyboard shortcuts for loading and savingBastien Bouclet
2017-08-06MOHAWK: Riven: Load only the data files for the current game versionBastien Bouclet
2017-07-29MOHAWK: Riven: Let the gameloop gracefully end when quittingBastien Bouclet
2017-07-14MOHAWK: Riven: Patch prison island dome switch sound changeBastien Bouclet
2017-07-12MOHAWK: Riven: Improve save load error handlingBastien Bouclet
2017-07-11MOHAWK: Riven: Fix card leave scripts when changing stacksBastien Bouclet
2017-07-03MOHAWK: Get rid of refreshCardBastien Bouclet
2017-07-03MOHAWK: Remove unused / not working functionsBastien Bouclet
2017-07-03MOHAWK: Switch enabling the debug rectangles to a console varBastien Bouclet
2017-07-03MOHAWK: Switch timers to script commandsBastien Bouclet
2017-07-03MOHAWK: Change the delay function not to have an event loopBastien Bouclet
2017-07-03MOHAWK: Rewrite the Riven movie managerBastien Bouclet
2017-07-03MOHAWK: Allow games to opt out of the default video managerBastien Bouclet
2017-07-03MOHAWK: Implement card transitions for RivenBastien Bouclet
2017-07-03MOHAWK: Move Riven's sunner alert handling to the jungle stackBastien Bouclet
2017-07-03MOHAWK: Keep turning pages while the mouse is pressed in Atrus' bookBastien Bouclet
2017-07-03MOHAWK: Improve script debug outputBastien Bouclet
2017-07-03MOHAWK: Move Riven inventory code to a new classBastien Bouclet
2017-07-03MOHAWK: Move the timer callbacks to the stacksBastien Bouclet
2017-07-03MOHAWK: Factor out stack name-id mappingBastien Bouclet
2017-07-03MOHAWK: Move the external commands to their respective stacksBastien Bouclet
2017-07-03MOHAWK: Prepare empty classes for the Riven stacksBastien Bouclet
2017-07-03MOHAWK: Rename the card and stack accessorsBastien Bouclet
2017-07-03MOHAWK: Move card id remapping to RivenStackBastien Bouclet
2017-07-03MOHAWK: Move the resource names to RivenStackBastien Bouclet
2017-07-03MOHAWK: Introduce a new RivenStack classBastien Bouclet
2017-07-03MOHAWK: The ignoreNextMouseUp workaround is not necessary anymoreBastien Bouclet
2017-07-03MOHAWK: Move the current hotspot to RivenCardBastien Bouclet
2017-07-03MOHAWK: Move Riven's name lists to a separate classBastien Bouclet
2017-07-03MOHAWK: Move the hotspot list to RivenCardBastien Bouclet
2017-07-03MOHAWK: Make the RivenHotspot fields privateBastien Bouclet
2017-07-03MOHAWK: Turn the active hotspot into a pointerBastien Bouclet
2017-07-03MOHAWK: Start converting RivenHotspot into a classBastien Bouclet
2017-07-03MOHAWK: Chane Riven's graphics manager to automatically handle screen updatesBastien Bouclet