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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mohawk
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riven_graphics.cpp
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Author
2017-08-05
MOHAWK: Riven: Ensure the entire view is drawn when pan transitions complete
Bastien Bouclet
2017-07-29
MOHAWK: Riven: Let the gameloop gracefully end when quitting
Bastien Bouclet
2017-07-15
MOHAWK: Riven: Stop sending empty rects when drawing transitions
Bastien Bouclet
2017-07-14
MOHAWK: Riven: Implement transition offsets
Bastien Bouclet
2017-07-10
MOHAWK: Riven: Clear the effects screen at the beginning of credits
Bastien Bouclet
2017-07-09
MOHAWK: Riven: Fix ending video not playing when using the trap book
Bastien Bouclet
2017-07-03
MOHAWK: Check the Books external commands against the original
Bastien Bouclet
2017-07-03
MOHAWK: Don't update the screen immediatly after drawing
Bastien Bouclet
2017-07-03
MOHAWK: Rewrite the Riven movie manager
Bastien Bouclet
2017-07-03
MOHAWK: Rework stack frame updates to work like the original
Bastien Bouclet
2017-07-03
MOHAWK: Pass rects by const reference in Riven's graphics manager
Bastien Bouclet
2017-07-03
MOHAWK: Implement card transitions for Riven
Bastien Bouclet
2017-07-03
MOHAWK: Use an enum for Riven's transition types
Bastien Bouclet
2017-07-03
MOHAWK: Move Riven inventory code to a new class
Bastien Bouclet
2017-07-03
MOHAWK: Implement the (fire)flies effect mainly used in jungle island
Bastien Bouclet
2017-07-03
MOHAWK: Only allow a single pixel format in Riven to simplify the implementation
Bastien Bouclet
2017-07-03
MOHAWK: Introduce the effects intermediary screen
Bastien Bouclet
2017-07-03
MOHAWK: Rename the card and stack accessors
Bastien Bouclet
2017-07-03
MOHAWK: Move the resource names to RivenStack
Bastien Bouclet
2017-07-03
MOHAWK: Introduce a new RivenStack class
Bastien Bouclet
2017-07-03
MOHAWK: Chane Riven's graphics manager to automatically handle screen updates
Bastien Bouclet
2017-07-03
MOHAWK: Move PLST handling to the RivenCard class
Bastien Bouclet
2017-07-03
MOHAWK: Remove the current card id from the Riven engine class
Bastien Bouclet
2016-08-11
MOHAWK: Add a Riven specific sound manager
Bastien Bouclet
2016-06-01
MOHAWK: Initialize some more variables
Strangerke
2014-05-03
MOHAWK: Use original stack ID mapping for Riven
Matthew Hoops
2014-02-18
MOHAWK: Make GPL headers consistent in themselves.
Johannes Schickel
2013-08-03
MOHAWK: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
MOHAWK: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2012-06-16
MOHAWK: Get rid of casts on OSystem::copyRectToScreen calls.
Johannes Schickel
2012-03-10
MOHAWK: Split the graphics classes into their own files
Matthew Hoops