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path: root/engines/mohawk/riven_graphics.h
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2017-09-20MOHAWK: Riven: Move the water effect to its own classBastien Bouclet
Fixes the per frame scripts being leaked. Fixes #10215.
2017-07-14MOHAWK: Riven: Implement transition offsetsBastien Bouclet
The games tries to match objects between the old and new card by offsetting the transition of the new card. Fixes #9947.
2017-07-03MOHAWK: Check the Books external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Check the Garden island external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Rewrite the Riven movie managerBastien Bouclet
2017-07-03MOHAWK: Rework stack frame updates to work like the originalBastien Bouclet
2017-07-03MOHAWK: Pass rects by const reference in Riven's graphics managerBastien Bouclet
2017-07-03MOHAWK: Implement card transitions for RivenBastien Bouclet
2017-07-03MOHAWK: Use an enum for Riven's transition typesBastien Bouclet
2017-07-03MOHAWK: Move Riven inventory code to a new classBastien Bouclet
2017-07-03MOHAWK: Implement the (fire)flies effect mainly used in jungle islandBastien Bouclet
2017-07-03MOHAWK: Introduce the effects intermediary screenBastien Bouclet
2017-07-03MOHAWK: Chane Riven's graphics manager to automatically handle screen updatesBastien Bouclet
2017-07-03MOHAWK: Move PLST handling to the RivenCard classBastien Bouclet
2014-02-18MOHAWK: Make GPL headers consistent in themselves.Johannes Schickel
2012-03-10MOHAWK: Split the graphics classes into their own filesMatthew Hoops