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2011-01-22MOHAWK: Implement Channelwood opcodes 106 and 109: Stair door switchBastien Bouclet
svn-id: r55420
2011-01-22MOHAWK: Hide mummy at startup in CSTime case 1.Alyssa Milburn
svn-id: r55419
2011-01-22MOHAWK: Add some debug commands for CSTime.Alyssa Milburn
svn-id: r55417
2011-01-22MOHAWK: Finish hard-coded logic for CSTime case 1.Alyssa Milburn
svn-id: r55416
2011-01-22MOHAWK: Implement a couple more CSTime events.Alyssa Milburn
svn-id: r55415
2011-01-22MOHAWK: Add some proper group removal logic to CSTime.Alyssa Milburn
svn-id: r55414
2011-01-22MOHAWK: Implement Channelwood opcodes 108, 127, 128: elevatorsBastien Bouclet
svn-id: r55413
2011-01-22MOHAWK: Complete Channelwood opcode 101, pipe bridgeBastien Bouclet
svn-id: r55412
2011-01-21MOHAWK: Fix channelwood var getter 3, water flawing to temple elevator.Bastien Bouclet
svn-id: r55395
2011-01-21MOHAWK: Implement Channelwood generic lever opcodes, and bridge opcodesBastien Bouclet
svn-id: r55394
2011-01-21MOHAWK: Implement kCSTimeEventRemoveItemFromInventory.Alyssa Milburn
svn-id: r55389
2011-01-21MOHAWK: Fix disabling inventory features in CSTime.Alyssa Milburn
svn-id: r55388
2011-01-21MOHAWK: Use the provided drag flags when dropping a feature.Alyssa Milburn
svn-id: r55387
2011-01-21MOHAWK: Add casts to remaining uses of ~0.Alyssa Milburn
This silences some warnings for now. svn-id: r55379
2011-01-21MOHAWK: Implement CSTime big note display.Alyssa Milburn
svn-id: r55378
2011-01-21MOHAWK: Remove non-state uses of ~0 from CSTime.Alyssa Milburn
svn-id: r55373
2011-01-21MOHAWK: De-hardcode CSTime font paths.Alyssa Milburn
The original Broderbund release had the installer data in a different directory. svn-id: r55372
2011-01-21MOHAWK: Fix two CSTime cursor shape/state checks.Alyssa Milburn
(Thanks to [md5]/thebluegr.) svn-id: r55371
2011-01-21MOHAWK: Add support for installer files from Riven and other Broderbund gamesMatthew Hoops
svn-id: r55368
2011-01-21MOHAWK: Added a FIXME and fixed a logic bugFilippos Karapetis
svn-id: r55366
2011-01-20MOHAWK: Add CSTime engine.Alyssa Milburn
svn-id: r55362
2011-01-20MOHAWK: Add shared view code.Alyssa Milburn
The design/code here is still very much in flux, because it's still unclear exactly how the code is used by some games. svn-id: r55361
2011-01-19MOHAWK: Don't use a fixed-size array for cue lists.Alyssa Milburn
svn-id: r55335
2011-01-19MOHAWK: Add getSubImageSize function.Alyssa Milburn
svn-id: r55334
2011-01-19MOHAWK: Properly initialize Myst's background SndHandleMatthew Hoops
svn-id: r55331
2011-01-19MOHAWK: Use a separate SndHandle for Myst's background soundMatthew Hoops
svn-id: r55330
2011-01-19MOHAWK: Fix comment in resource.h.Alyssa Milburn
svn-id: r55329
2011-01-19MOHAWK: Add some supporting code for cue lists.Alyssa Milburn
svn-id: r55328
2011-01-19MOHAWK: Cleanup some Riven codeMatthew Hoops
svn-id: r55327
2011-01-18MOHAWK: Rename some Myst-specific sound functions; cleanupMatthew Hoops
svn-id: r55314
2011-01-18MOHAWK: Rename some VideoManager functions so we have some unified naming ↵Matthew Hoops
between versions svn-id: r55312
2011-01-18MOHAWK: Implement channelwood pipe valvesBastien Bouclet
svn-id: r55311
2011-01-18MOHAWK: Add a workaround to prevent a crash when pulling the gears puzzle ↵Bastien Bouclet
reset lever in Myst ME. CL1WLFCH.MOV is not the same for Myst ME and Myst win31. The proper fix will need backwards playing for QT movies. svn-id: r55310
2011-01-18MOHAWK: Add a sanity check to waitUntilMovieEnds()Matthew Hoops
svn-id: r55309
2011-01-18MOHAWK: Add gulls and butterflies to MystBastien Bouclet
svn-id: r55308
2011-01-18MOHAWK: Move Myst's o_quit opcode to the base classMatthew Hoops
svn-id: r55304
2011-01-18MOHAWK: Cleanup wrapMovieFilename()Matthew Hoops
svn-id: r55303
2011-01-18MOHAWK: Fix the gear puzzle in Myst ME MacMatthew Hoops
svn-id: r55302
2011-01-18GRAPHICS: Add a getSurface() function to JPEG to automatically convert to RGBMatthew Hoops
svn-id: r55301
2011-01-18MOHAWK: Implement the whark response to the red lightMatthew Hoops
svn-id: r55300
2011-01-18MOHAWK: Implement the village part of the left viewer on gspitMatthew Hoops
svn-id: r55299
2011-01-18MOHAWK: Implement xgrviewer so the right viewer on gspit is usableMatthew Hoops
svn-id: r55282
2011-01-17MOHAWK: Implement the Riven pin controlsMatthew Hoops
svn-id: r55278
2011-01-15MOHAWK: Implement Myst's clock tower gears puzzleBastien Bouclet
svn-id: r55253
2011-01-15MOHAWK: Get rid of the DETECT_BRODERBUND_TITLES define.Alyssa Milburn
svn-id: r55252
2011-01-14MOHAWK: Implement Atrus videos in D'niBastien Bouclet
svn-id: r55245
2011-01-14MOHAWK: Implement video looping for Myst's green bookBastien Bouclet
svn-id: r55244
2011-01-14MOHAWK: Simplify some codeMatthew Hoops
svn-id: r55242
2011-01-14MOHAWK: Don't delete the wrong video.Alyssa Milburn
svn-id: r55241
2011-01-14MOHAWK: Fix the beetle animations in RivenMatthew Hoops
svn-id: r55240