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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mohawk
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Author
2017-10-06
MOHAWK: Fix undefined behaviour in variadic functions
Thierry Crozat
2017-09-20
MOHAWK: Riven: Move the water effect to its own class
Bastien Bouclet
2017-09-20
MOHAWK: Riven: Plug memory leak when saving
Bastien Bouclet
2017-08-20
MOHAWK: Riven: Pause the engine while the load dialog is open
Bastien Bouclet
2017-08-14
MOHAWK: Update transition mode after loading savegame
Torbjörn Andersson
2017-08-12
MOHAWK: Myst: Fix one Atrus video being off position by one pixel
Bastien Bouclet
2017-08-12
MOHAWK: Myst: Fix incorrect vault instructions using image patch
Bastien Bouclet
2017-08-11
MOHAWK: Riven: b_Data1.mhk is not required to play the CD version
Bastien Bouclet
2017-08-11
MOHAWK: Riven: Patch an invalid card change when entering Gehn's office
Bastien Bouclet
2017-08-11
MOHAWK: Riven: Fix pin rotation handle sometimes disappearing
Bastien Bouclet
2017-08-10
MOHAWK: Myst: Fix showing the white page after dropping it
Bastien Bouclet
2017-08-10
MOHAWK: Myst: Restore the backbuffer after toggling off fireplace buttons
Bastien Bouclet
2017-08-10
MOHAWK: Riven: Neutralize the timer when moving the Ytram trap up
Bastien Bouclet
2017-08-10
MOHAWK: Myst: Stop gears video before calling elevator on mechanical
Bastien Bouclet
2017-08-10
MOHAWK: Riven: Trigger the try to open the back rotating room door
Bastien Bouclet
2017-08-10
MOHAWK: Riven: Stop using varargs to list hotspot names
Bastien Bouclet
2017-08-08
MOHAWK: Myst: Fix off by one pixel map position when rotating the tower
Bastien Bouclet
2017-08-06
MOHAWK: Riven: Add keyboard navigation
Bastien Bouclet
2017-08-06
MOHAWK: Riven: Load only the data files for the current game version
Bastien Bouclet
2017-08-05
MOHAWK: Riven: Ensure the entire view is drawn when pan transitions complete
Bastien Bouclet
2017-08-05
MOHAWK: Riven: Make sure to update the cursor when entering a card
Bastien Bouclet
2017-08-05
MOHAWK: Riven: Remove the DVD flag from some versions
Bastien Bouclet
2017-08-05
MOHAWK: Riven: Set the ADGF_TESTING flag
Bastien Bouclet
2017-08-05
MOHAWK: Myst: Set the clicked resource only if the active resource was updated
Bastien Bouclet
2017-08-05
MOHAWK: Myst: Display every second fireplace button animation frame
Bastien Bouclet
2017-07-30
MOHAWK: Myst: Set the mixer sound type to SFX for videos
Bastien Bouclet
2017-07-29
MOHAWK: Riven: Let the gameloop gracefully end when quitting
Bastien Bouclet
2017-07-27
MOHAWK: Riven: Set the mixer sound type to SFX for videos
Bastien Bouclet
2017-07-23
MOHAWK: Remove unnecessary include that was breaking some builds
Willem Jan Palenstijn
2017-07-22
MOHAWK: Myst: Fix Selenitic sound receiver buttons not flashing
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Fix error when checking the rocket sliders solution twice
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Don't cast function pointers when registering commands
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Improve script execution tracing
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Switch to bounds checked opcode arguments
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Rewrite the sound code
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Move the sound code to its own class
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Fix the quickTest debug command
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Update the screen only once per frame
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Decorrelate hotspot handling from event handling
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Change blocking sounds to use the main loop
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Change the delay opcode to use the main loop
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Change blocking movies and waits to use the main loop
Bastien Bouclet
2017-07-22
MOHAWK: Remove unused parameters VideoManager
Bastien Bouclet
2017-07-22
MOHAWK: Get rid of VideoHandle
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Remove delayUntilMovieEnds
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Start reworking mainloop detection
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Move frame handling to a separate method
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Keep track of the resource being clicked
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Turn the currently active resource into a pointer
Bastien Bouclet
2017-07-22
MOHAWK: Myst: Always update the screen during the gameloop
Bastien Bouclet
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