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path: root/engines/mortevielle/mortevielle.cpp
AgeCommit message (Expand)Author
2018-12-19ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)Cameron Cawley
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2016-12-08ALL: Leave out instructions for engine data issuesBen Castricum
2016-12-06ALL: Change instructions for engine data file issuesBen Castricum
2016-12-06ALL: Unify 'wrong version of engine data' messageBen Castricum
2016-12-06ALL: Unify 'corrupted engine data' messageBen Castricum
2016-12-05ALL: Unify 'missing engine data' messageBen Castricum
2016-07-28MORTEVIELLE: Fix debug channel initializationEugene Sandulenko
2016-05-02MORTEVIELLE: Fix warningEugene Sandulenko
2014-02-18MORTEVIELLE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-26MORTEVIELLE: Fix some uninitialized variablesStrangerke
2014-01-24MORTEVIELLE: Initialize some uninitialized variablesStrangerke
2014-01-17MORTEVIELLE: rename a variableStrangerke
2014-01-15MORTEVIELLE: Split resetVariables in two, reuse it in engine constructorStrangerke
2014-01-10MORTEVIELLE: Get rid of setParent()Strangerke
2014-01-09MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManagerStrangerke
2014-01-09MORTEVIELLE: Get rid of setParent() in Menu and MouseHandlerStrangerke
2013-09-01MORTEVIELLE: Freeze clock in game when pausing the gameThierry Crozat
2013-08-20MORTEVIELLE: Fix crash when loading from launcherStrangerke
2013-08-16MORTEVIELLE: Avoid using sav0.mor in run()Strangerke
2013-08-16MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ...Strangerke
2013-08-16MORTEVIELLE: Remove code related to unsupported display modesStrangerke
2013-08-15MORTEVIELLE: Use verb order stored in mort.datStrangerke
2013-08-14MORTEVIELLE: Some renamingStrangerke
2013-08-13MORTEVIELLE: Introduce original language in detectionStrangerke
2013-08-11MORTEVIELLE: Merge SpeechManager and SoundManagerStrangerke
2013-08-11MORTEVIELLE: Get rid of the 640Kb _mem bufferStrangerke
2013-08-11MORTEVIELLE: Remove some useless code and variablesStrangerke
2013-08-10MORTEVIELLE: Avoid loading sfx and noise files multiple timesStrangerke
2013-08-10MORTEVIELLE: some refactoring in ambiant sound codeStrangerke
2013-08-10MORTEVIELLE: Play ambiant soundsStrangerke
2013-08-04MORTEVIELLE: Implement music in intro screenStrangerke
2013-08-03MORTEVIELLE: Rename ROOM9 into JULIA_ROOMStrangerke
2013-07-30MORTEVIELLE: Fix compilation on WinCE.D G Turner
2013-07-27MORTEVIELLE: Remove another use of _memStrangerke
2013-07-26MORTEVIELLE: Remove another use of _memStrangerke
2013-07-25MORTEVIELLE: Use a specific buffer instead of _mem for the animationsStrangerke
2013-07-25MORTEVIELLE: Use variable size for _rightFramePict in order to handle the dif...Strangerke
2013-07-24MORTEVIELLE: Move Current Picture out of _mem buffer, some renamingStrangerke
2013-07-23MORTEVIELLE: Renaming fields and functions related to the number of answers p...Strangerke
2013-07-23MORTEVIELLE: Janitorial: Misc cosmetic changesStrangerke
2013-07-19MORTEVIELLE: Reorder includesStrangerke
2013-07-19MORTEVIELLE: Replace some British words by US onesStrangerke
2013-07-18MORTEVIELLE: Some renaming in intro functionsStrangerke
2013-07-13MORTEVIELLE: Changed savegames to use the game target to generate filenamesPaul Gilbert
2013-07-13MORTEVIELLE: Fix some typos identified by wjpStrangerke
2013-06-30MORTEVIELLE: Fix memory leak with the _screenSurfaceThierry Crozat
2013-06-30MORTEVIELLE: Fix access to free'ed memoryThierry Crozat
2013-06-27MORTEVIELLE: Move misc functions from Mortevielle to UtilsStrangerke
2013-06-26MORTEVIELLE: Introduce DialogManager and get rid of static functionsStrangerke