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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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mortevielle
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mortevielle.cpp
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Author
2018-12-19
ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)
Cameron Cawley
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2016-12-08
ALL: Leave out instructions for engine data issues
Ben Castricum
2016-12-06
ALL: Change instructions for engine data file issues
Ben Castricum
2016-12-06
ALL: Unify 'wrong version of engine data' message
Ben Castricum
2016-12-06
ALL: Unify 'corrupted engine data' message
Ben Castricum
2016-12-05
ALL: Unify 'missing engine data' message
Ben Castricum
2016-07-28
MORTEVIELLE: Fix debug channel initialization
Eugene Sandulenko
2016-05-02
MORTEVIELLE: Fix warning
Eugene Sandulenko
2014-02-18
MORTEVIELLE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-26
MORTEVIELLE: Fix some uninitialized variables
Strangerke
2014-01-24
MORTEVIELLE: Initialize some uninitialized variables
Strangerke
2014-01-17
MORTEVIELLE: rename a variable
Strangerke
2014-01-15
MORTEVIELLE: Split resetVariables in two, reuse it in engine constructor
Strangerke
2014-01-10
MORTEVIELLE: Get rid of setParent()
Strangerke
2014-01-09
MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManager
Strangerke
2014-01-09
MORTEVIELLE: Get rid of setParent() in Menu and MouseHandler
Strangerke
2013-09-01
MORTEVIELLE: Freeze clock in game when pausing the game
Thierry Crozat
2013-08-20
MORTEVIELLE: Fix crash when loading from launcher
Strangerke
2013-08-16
MORTEVIELLE: Avoid using sav0.mor in run()
Strangerke
2013-08-16
MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ...
Strangerke
2013-08-16
MORTEVIELLE: Remove code related to unsupported display modes
Strangerke
2013-08-15
MORTEVIELLE: Use verb order stored in mort.dat
Strangerke
2013-08-14
MORTEVIELLE: Some renaming
Strangerke
2013-08-13
MORTEVIELLE: Introduce original language in detection
Strangerke
2013-08-11
MORTEVIELLE: Merge SpeechManager and SoundManager
Strangerke
2013-08-11
MORTEVIELLE: Get rid of the 640Kb _mem buffer
Strangerke
2013-08-11
MORTEVIELLE: Remove some useless code and variables
Strangerke
2013-08-10
MORTEVIELLE: Avoid loading sfx and noise files multiple times
Strangerke
2013-08-10
MORTEVIELLE: some refactoring in ambiant sound code
Strangerke
2013-08-10
MORTEVIELLE: Play ambiant sounds
Strangerke
2013-08-04
MORTEVIELLE: Implement music in intro screen
Strangerke
2013-08-03
MORTEVIELLE: Rename ROOM9 into JULIA_ROOM
Strangerke
2013-07-30
MORTEVIELLE: Fix compilation on WinCE.
D G Turner
2013-07-27
MORTEVIELLE: Remove another use of _mem
Strangerke
2013-07-26
MORTEVIELLE: Remove another use of _mem
Strangerke
2013-07-25
MORTEVIELLE: Use a specific buffer instead of _mem for the animations
Strangerke
2013-07-25
MORTEVIELLE: Use variable size for _rightFramePict in order to handle the dif...
Strangerke
2013-07-24
MORTEVIELLE: Move Current Picture out of _mem buffer, some renaming
Strangerke
2013-07-23
MORTEVIELLE: Renaming fields and functions related to the number of answers p...
Strangerke
2013-07-23
MORTEVIELLE: Janitorial: Misc cosmetic changes
Strangerke
2013-07-19
MORTEVIELLE: Reorder includes
Strangerke
2013-07-19
MORTEVIELLE: Replace some British words by US ones
Strangerke
2013-07-18
MORTEVIELLE: Some renaming in intro functions
Strangerke
2013-07-13
MORTEVIELLE: Changed savegames to use the game target to generate filenames
Paul Gilbert
2013-07-13
MORTEVIELLE: Fix some typos identified by wjp
Strangerke
2013-06-30
MORTEVIELLE: Fix memory leak with the _screenSurface
Thierry Crozat
2013-06-30
MORTEVIELLE: Fix access to free'ed memory
Thierry Crozat
2013-06-27
MORTEVIELLE: Move misc functions from Mortevielle to Utils
Strangerke
2013-06-26
MORTEVIELLE: Introduce DialogManager and get rid of static functions
Strangerke
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