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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mortevielle
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mortevielle.cpp
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Author
2012-04-06
MORTEVIELLE: rename verbs and associated opcodes, use enum for opcodes
Strangerke
2012-04-06
MORTEVIELLE: Rename mouse functions, various formatting fixes
Strangerke
2012-04-06
MORTEVIELLE: Convert f3/f8 dialog, alert dialog, and ques dialogs into classes
Paul Gilbert
2012-04-06
MORTEVIELLE: Converted menu functions into it's own class
Paul Gilbert
2012-04-06
MORTEVIELLE: Convert menu code to a class
Paul Gilbert
2012-04-06
MORTEVIELLE: Removed all the remaining text mode function stubs
Paul Gilbert
2012-04-06
MORTEVIELLE: Removed all the code that was commented out in the original source
Paul Gilbert
2012-04-06
MORTEVIELLE: Removed text screen output, and fixed copyright to display on ti...
Paul Gilbert
2012-04-06
MORTEVIELLE: Added support for using the static string list added to mort.dat
Paul Gilbert
2012-04-06
MORTEVIELLE: Renamed main loop methods, along with quit/end/lose variables
Paul Gilbert
2012-04-06
MORTEVIELLE: Implemented ScummVM savegame functionality with metadata
Paul Gilbert
2012-04-06
MORTEVIELLE: Merged mort.cpp into mortevielle.cpp, and split up intro from ma...
Paul Gilbert
2012-04-06
MORTEVIELLE: In progress implementation of PC Speaker music player
Paul Gilbert
2012-04-06
MORTEVIELLE: Merge the _mouseButtons and clic variables
Paul Gilbert
2012-04-06
MORTEVIELLE: Properly implement get_random_number method
Paul Gilbert
2012-04-06
MORTEVIELLE: Correctly handle keyboard keys for moving mouse
Paul Gilbert
2012-04-06
MORTEVIELLE: Expand on the mouse/keyboard handling code
Paul Gilbert
2012-04-06
MORTEVIELLE: Set up default mouse cursor
Paul Gilbert
2012-04-06
MORTEVIELLE: Implemented a basic event handler.
Paul Gilbert
2012-04-06
MORTEVIELLE: Create a basic palette manager class
Paul Gilbert
2012-04-06
MORTEVIELLE: Fix remaining issues when decoding first image
Paul Gilbert
2012-04-06
MORTEVIELLE: Implemented a screen surface class to hold all the graphics func...
Paul Gilbert
2012-04-06
MORTEVIELLE: Bugfixes for image decoding.
Paul Gilbert
2012-04-06
MORTEVIELLE: Implemented loading of the font data, and rewrote drawing routin...
Paul Gilbert
2012-04-06
MORTEVIELLE: Initialise graphics, and hardcode game mode to EGA graphics with...
Paul Gilbert
2012-04-06
MORTEVIELLE: Added stub engine implementation. Engine is now compilable.
Paul Gilbert
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