Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-04-06 | MORTEVIELLE: Implemented a basic event handler. | Paul Gilbert | |
2012-04-06 | MORTEVIELLE: Create a basic palette manager class | Paul Gilbert | |
2012-04-06 | MORTEVIELLE: Fix remaining issues when decoding first image | Paul Gilbert | |
2012-04-06 | MORTEVIELLE: Implemented a screen surface class to hold all the graphics ↵ | Paul Gilbert | |
functionality. This includes moving the already created pixel and character functions into it, as well as a new method for drawing decoded graphic images. | |||
2012-04-06 | MORTEVIELLE: Bugfixes for image decoding. | Paul Gilbert | |
Decoding types 1 and 7 are now working, so the first scene is partially decoding correctly. | |||
2012-04-06 | MORTEVIELLE: Implemented loading of the font data, and rewrote drawing ↵ | Paul Gilbert | |
routines to use it. | |||
2012-04-06 | MORTEVIELLE: Initialise graphics, and hardcode game mode to EGA graphics ↵ | Paul Gilbert | |
with mouse enabled | |||
2012-04-06 | MORTEVIELLE: Added stub engine implementation. Engine is now compilable. | Paul Gilbert | |