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path: root/engines/mortevielle/sound.h
AgeCommit message (Expand)Author
2019-09-01MORTEVIELLE: Refactoring as suggested by CriezyJaromir Wysoglad
2019-09-01MORTEVIELLE: Add text to speech capabilityJaromir Wysoglad
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2014-02-18MORTEVIELLE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-09MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManagerStrangerke
2013-08-13MORTEVIELLE: Wait for the end of sound in some more placesStrangerke
2013-08-11MORTEVIELLE: Remove useless codeStrangerke
2013-08-11MORTEVIELLE: Merge SpeechManager and SoundManagerStrangerke
2013-08-11MORTEVIELLE: Get rid of the PCSpeaker classStrangerke
2013-08-11MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ...Strangerke
2013-08-10MORTEVIELLE: Some refactoring in noise sound codeStrangerke
2013-08-10MORTEVIELLE: some refactoring in ambiant sound codeStrangerke
2013-08-10MORTEVIELLE: Play ambiant soundsStrangerke
2013-08-05MORTEVIELLE: Fix leak in playSong, refactor it a bitStrangerke
2013-08-04MORTEVIELLE: Improve looping of the intro songThierry Crozat
2013-08-04MORTEVIELLE: Compute real buffer size in order to avoid ticks at the end of t...Strangerke
2013-08-04MORTEVIELLE: Implement music in intro screenStrangerke
2013-06-26MORTEVIELLE: Replace g_vm in SoundManagerStrangerke
2012-04-06MORTEVIELLE: Modify copyright string to include 1987.Strangerke
2012-04-06MORTEVIELLE: Remove var_morStrangerke
2012-04-06MORTEVIELLE: Remove trailing spacesStrangerke
2012-04-06MORTEVIELLE: Some more cleanup, add alternate file names used by german and a...Strangerke
2012-04-06MORTEVIELLE: In progress implementation of PC Speaker music playerPaul Gilbert
2012-04-06MORTEVIELLE: Converted the demus assembly code to C++Paul Gilbert