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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mortevielle
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utils.cpp
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Author
2013-08-21
MORTEVIELLE: Silent CID 1063229
Strangerke
2013-08-21
MORTEVIELLE: Add detection entry for improved German translation
Thierry Crozat
2013-08-21
MORTEVIELLE: Replace some big if statements by switch statements
Strangerke
2013-08-21
MORTEVIELLE: Remove second parameter of show()
Strangerke
2013-08-19
MORTEVIELLE: Fix display of ending speech in German DOS edition
Strangerke
2013-08-17
MORTEVIELLE: Remove some dead code and variables related to graphical modes
Strangerke
2013-08-17
MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor functio...
Strangerke
2013-08-16
MORTEVIELLE: Fix bug in previous commit, some multiple if statement optimizat...
Strangerke
2013-08-16
MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ...
Strangerke
2013-08-16
MORTEVIELLE: Remove code related to unsupported display modes
Strangerke
2013-08-15
MORTEVIELLE: Rename opcode variables
Strangerke
2013-08-15
MORTEVIELLE: Use verb order stored in mort.dat
Strangerke
2013-08-14
MORTEVIELLE: Some renaming
Strangerke
2013-08-13
MORTEVIELLE: Wait for the end of sound in some more places
Strangerke
2013-08-11
MORTEVIELLE: Merge SpeechManager and SoundManager
Strangerke
2013-08-11
MORTEVIELLE: Remove some useless code and variables
Strangerke
2013-08-11
MORTEVIELLE: Fix sound checks (thanks to fuzzie for pointing them out)
Strangerke
2013-08-11
MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ...
Strangerke
2013-08-11
MORTEVIELLE: Add an initialization of _charAnswerCount in initMaxAnswer()
Strangerke
2013-08-04
MORTEVIELLE: Improve looping of the intro song
Thierry Crozat
2013-08-04
MORTEVIELLE: Compute real buffer size in order to avoid ticks at the end of t...
Strangerke
2013-08-04
MORTEVIELLE: Implement music in intro screen
Strangerke
2013-08-04
MORTEVIELLE: Pass Pattern struct by reference
Torbjörn Andersson
2013-08-03
MORTEVIELLE: Rename ROOM9 into JULIA_ROOM
Strangerke
2013-08-03
MORTEVIELLE: Some more renaming
Strangerke
2013-08-03
MORTEVIELLE: Rework code using _openObjects
Strangerke
2013-07-31
MORTEVIELLE: Another fix for WinCE compilation.
D G Turner
2013-07-29
MORTEVIELLE: Remove remaining macros, start refactoring menus, modify the way...
Strangerke
2013-07-26
MORTEVIELLE: Remove another use of _mem
Strangerke
2013-07-25
MORTEVIELLE: Use a specific buffer instead of _mem for noise5 file
Strangerke
2013-07-25
MORTEVIELLE: Use a specific buffer instead of _mem for the animations
Strangerke
2013-07-25
MORTEVIELLE: Use variable size for _rightFramePict in order to handle the dif...
Strangerke
2013-07-25
MORTEVIELLE: Use a specific buffer instead of _mem for the right frame
Strangerke
2013-07-25
MORTEVIELLE: Fix box height when searching
Strangerke
2013-07-24
MORTEVIELLE: Remove unused code from the original compression scheme
Strangerke
2013-07-24
MORTEVIELLE: Move Current Picture out of _mem buffer, some renaming
Strangerke
2013-07-24
MORTEVIELLE: Start working on displayPicture, misc renaming and refactoring
Strangerke
2013-07-24
MORTEVIELLE: Remove useless constant, rename another one
Strangerke
2013-07-23
MORTEVIELLE: Give a better name to kAdrDecBuffer
Strangerke
2013-07-23
MORTEVIELLE: Get rid of phaz, Fix an uninitialized variable in setRandomPrese...
Strangerke
2013-07-23
MORTEVIELLE: Renaming fields and functions related to the number of answers p...
Strangerke
2013-07-23
MORTEVIELLE: Improve question cheat in debugger
Strangerke
2013-07-23
MORTEVIELLE: Some more renaming
Strangerke
2013-07-23
MORTEVIELLE: Some more renaming
Strangerke
2013-07-22
MORTEVIELLE: Remove _msg array
Strangerke
2013-07-22
MORTEVIELLE: Fix another glitch in the head display functions
Strangerke
2013-07-22
MORTEVIELLE: Fix glitch in one of the head display functions
Strangerke
2013-07-22
MORTEVIELLE: Use kAdrPictureComp in displayCGAPattern
Strangerke
2013-07-22
MORTEVIELLE: Fix invalid read size in music code
Strangerke
2013-07-21
MORTEVIELLE: Get rid of the last remaining magic values used with _mem
Strangerke
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