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path: root/engines/mortevielle/var_mor.cpp
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2012-04-06MORTEVIELLE: Initialise graphics, and hardcode game mode to EGA graphics with...Paul Gilbert
2012-04-06MORTEVIELLE: Correct loading of the text data index, and fixed decoding of te...Paul Gilbert
2012-04-06MORTEVIELLE: Reimplemented the loading of cfiec.mor more cleanlyPaul Gilbert
2012-04-06MORTEVIELLE: Add some comments with translated stringsStrangerke
2012-04-06MORTEVIELLE: Added stubs for remaining functions needed by the projectPaul Gilbert
2012-04-06MORTEVIELLE: Lots of compilation fixesPaul Gilbert
2012-04-06MORTEVIELLE: More compilation fixesPaul Gilbert
2012-04-06MORTEVIELLE: cardinal -> uintPaul Gilbert
2012-04-06MORTEVIELLE: Fixed variable usage in var_mor.h and var_mor.cppPaul Gilbert
2012-04-06MORTEVIELLE: More compilation fixesEugene Sandulenko
2012-04-06MORTEVIELLE: Fix several errors, add some includesStrangerke
2012-04-06MORTEVIELLE: use bool instead of booleanStrangerke
2012-04-06MORTEVIELLE: Start including header filesStrangerke
2012-04-06MORTEVIELLE: rename namespaceStrangerke
2012-04-06MORTEVIELLE: Add an an include for string, move boolean to boolStrangerke
2012-04-06MORTEVIELLE: Add namespace and standard headerStrangerke
2012-04-06MORTEVIELLE: Converted more arrays into C style arraysEugene Sandulenko
2012-04-06MORTEVIELLE: str* -> Common::StringEugene Sandulenko
2012-04-06MORTEVIELLE: Transformed some array to C arraysEugene Sandulenko
2012-04-06MORTEVIELLE: real -> floatEugene Sandulenko
2012-04-06MORTEVIELLE: integer -> intEugene Sandulenko
2012-04-06MORTEVIELLE: Rename *.h -> *.cpp where they really belongEugene Sandulenko