Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-27 | ALL: Make Debugger command function names conform to our guidelines. | Johannes Schickel | |
2014-05-27 | ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. | Johannes Schickel | |
2014-02-18 | MORTEVIELLE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-16 | MORTEVIELLE: Janitorial - Remove trailing spaces | Strangerke | |
2014-02-09 | MORTEVIELLE: Reduce the scope of some variables | Strangerke | |
2014-02-02 | MORTEVIELLE: Little refactoring in fctLook() | Strangerke | |
2014-01-26 | MORTEVIELLE: Fix some uninitialized variables | Strangerke | |
2014-01-24 | MORTEVIELLE: Initialize some uninitialized variables | Strangerke | |
2014-01-18 | MORTEVIELLE: Enable engine by default | Strangerke | |
2014-01-17 | MORTEVIELLE: Some refactoring in Action | Strangerke | |
2014-01-17 | MORTEVIELLE: rename a variable | Strangerke | |
2014-01-17 | MORTEVIELLE: Remove unused structure and an obsolete comment | Strangerke | |
2014-01-15 | MORTEVIELLE: Split resetVariables in two, reuse it in engine constructor | Strangerke | |
2014-01-15 | MORTEVIELLE: Add some missing variable initializations | Strangerke | |
2014-01-10 | MORTEVIELLE: Get rid of setParent() | Strangerke | |
2014-01-09 | MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManager | Strangerke | |
2014-01-09 | MORTEVIELLE: Get rid of setParent() in Menu and MouseHandler | Strangerke | |
2013-11-24 | BUILD: Remove need for engine.mk in each engine directory. | D G Turner | |
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically. | |||
2013-11-24 | BUILD: Remove need for engine-plugin.h in engines. | D G Turner | |
This is now generated automatically by the configure script from the engine directory names. | |||
2013-11-24 | BUILD: Split engines/plugins_table header down to a file per engine. | D G Turner | |
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script. | |||
2013-11-24 | BUILD: Split engines.mk down to a single file per engine. | D G Turner | |
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine. | |||
2013-11-24 | BUILD: Split configure.engines down to a single file per engine. | D G Turner | |
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically. | |||
2013-11-10 | MORTEVIELLE: Remove useless variable | Strangerke | |
2013-11-09 | MORTVIELLE: Add missing check on shouldQuit() (which fixes CID 1063228) | Strangerke | |
2013-10-30 | MORTEVIELLE: Replace strncpy by strlcpy | Strangerke | |
2013-09-30 | MORTEVIELLE: Remove unused variable | Eugene Sandulenko | |
2013-09-01 | MORTEVIELLE: Implement Engine::getDebugger() | Thierry Crozat | |
2013-09-01 | MORTEVIELLE: Freeze clock in game when pausing the game | Thierry Crozat | |
2013-09-01 | MORTEVIELLE: Fix computation of elapsed time around midnight | Thierry Crozat | |
Replace use of getTimeAndDate() by getMillis() when computing elapsed time. This fixes an issue when playing around midnight. Also rename some variables for clarity (since they contain a time in seconds having Hour in the name was a bit confusing). | |||
2013-08-22 | MORTEVIELLE: Use similar check in fctClose and fctSearch than in fctSelfPut | Strangerke | |
2013-08-22 | MORTEVIELLE: Better fix of CID 1063212. Thanks wjp for pointing out. | Strangerke | |
2013-08-21 | MORTEVIELLE: Fix check introduced in 6cfd3028c1fdf71238f12e79fba4750e63a92a67. | Strangerke | |
2013-08-21 | MORTEVIELLE: Fix CID 1063212 | Strangerke | |
2013-08-21 | MORTEVIELLE: Fix CID 1063213 | Strangerke | |
2013-08-21 | MORTEVIELLE: Silent CID 1063229 | Strangerke | |
2013-08-21 | MORTEVIELLE: Add detection entry for improved German translation | Thierry Crozat | |
I also reworked a bit how detection work so that both the original and the improved German translations can be played. | |||
2013-08-21 | MORTEVIELLE: Replace some big if statements by switch statements | Strangerke | |
2013-08-21 | MORTEVIELLE: Remove second parameter of show() | Strangerke | |
2013-08-21 | MORTEVIELLE: Avoid erroring out when the user tries to load a missing save game | Strangerke | |
2013-08-20 | MORTEVIELLE: Fix crash when loading from launcher | Strangerke | |
2013-08-20 | MORTEVIELLE: Add some more checks in order to handle properly the first ↵ | Strangerke | |
character of some German menu entries | |||
2013-08-20 | MORTEVIELLE: Fix display of the rod and the ball in the attic, when using ↵ | Strangerke | |
Self/Put | |||
2013-08-19 | MORTEVIELLE: Store German menu data in data file and clean menu code | Thierry Crozat | |
This opens the door to a better translation of the menu to German. Also the code will now always try to read the menu data from the mort.data file and only if this fails it will use the game data. And remove some dead code that was to support the corrupted menu.mor file. | |||
2013-08-19 | MORTEVIELLE: Fix display of ending speech in German DOS edition | Strangerke | |
2013-08-19 | MORTEVIELLE: Avoid a crash related to speech during the ending sequence of ↵ | Strangerke | |
the German version | |||
2013-08-18 | MORTEVIELLE: some renaming in Dialogs | Strangerke | |
2013-08-17 | MORTEVIELLE: Remove some dead code and variables related to graphical modes | Strangerke | |
2013-08-17 | MORTEVIELLE: Fix occasional alignment issue in Action verb list | Strangerke | |
2013-08-17 | MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor ↵ | Strangerke | |
functions related to MenuItem | |||
2013-08-16 | MORTEVIELLE: Avoid using sav0.mor in run() | Strangerke | |