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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mortevielle
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Author
2013-08-22
MORTEVIELLE: Use similar check in fctClose and fctSearch than in fctSelfPut
Strangerke
2013-08-22
MORTEVIELLE: Better fix of CID 1063212. Thanks wjp for pointing out.
Strangerke
2013-08-21
MORTEVIELLE: Fix check introduced in 6cfd3028c1fdf71238f12e79fba4750e63a92a67.
Strangerke
2013-08-21
MORTEVIELLE: Fix CID 1063212
Strangerke
2013-08-21
MORTEVIELLE: Fix CID 1063213
Strangerke
2013-08-21
MORTEVIELLE: Silent CID 1063229
Strangerke
2013-08-21
MORTEVIELLE: Add detection entry for improved German translation
Thierry Crozat
2013-08-21
MORTEVIELLE: Replace some big if statements by switch statements
Strangerke
2013-08-21
MORTEVIELLE: Remove second parameter of show()
Strangerke
2013-08-21
MORTEVIELLE: Avoid erroring out when the user tries to load a missing save game
Strangerke
2013-08-20
MORTEVIELLE: Fix crash when loading from launcher
Strangerke
2013-08-20
MORTEVIELLE: Add some more checks in order to handle properly the first chara...
Strangerke
2013-08-20
MORTEVIELLE: Fix display of the rod and the ball in the attic, when using Sel...
Strangerke
2013-08-19
MORTEVIELLE: Store German menu data in data file and clean menu code
Thierry Crozat
2013-08-19
MORTEVIELLE: Fix display of ending speech in German DOS edition
Strangerke
2013-08-19
MORTEVIELLE: Avoid a crash related to speech during the ending sequence of th...
Strangerke
2013-08-18
MORTEVIELLE: some renaming in Dialogs
Strangerke
2013-08-17
MORTEVIELLE: Remove some dead code and variables related to graphical modes
Strangerke
2013-08-17
MORTEVIELLE: Fix occasional alignment issue in Action verb list
Strangerke
2013-08-17
MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor functio...
Strangerke
2013-08-16
MORTEVIELLE: Avoid using sav0.mor in run()
Strangerke
2013-08-16
MORTEVIELLE: Fix bug in previous commit, some multiple if statement optimizat...
Strangerke
2013-08-16
MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ...
Strangerke
2013-08-16
MORTEVIELLE: Remove code related to unsupported display modes
Strangerke
2013-08-16
MORTEVIELLE: Fix the initialization of verbs from the DAT file
Strangerke
2013-08-16
MORTEVIELLE: Some refactoring in Menu
Strangerke
2013-08-16
MORTEVIELLE: Improve reading of menu file
Thierry Crozat
2013-08-15
MORTEVIELLE: Rename opcode variables
Strangerke
2013-08-15
MORTEVIELLE: Use verb order stored in mort.dat
Strangerke
2013-08-14
MORTEVIELLE: Some renaming
Strangerke
2013-08-14
MORTEVIELLE: Fix shadowed variable. Thanks LordHoto for pointing out
Strangerke
2013-08-13
MORTEVIELLE: Introduce original language in detection
Strangerke
2013-08-13
MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by ...
Strangerke
2013-08-13
MORTEVIELLE: Wait for the end of sound in some more places
Strangerke
2013-08-13
MORTEVIELLE: Fix door animation display when opening the doors
Strangerke
2013-08-12
MORTEVIELLE: Improve sound support
Strangerke
2013-08-11
MORTEVIELLE: Remove useless code
Strangerke
2013-08-11
MORTEVIELLE: Merge SpeechManager and SoundManager
Strangerke
2013-08-11
MORTEVIELLE: Get rid of the 640Kb _mem buffer
Strangerke
2013-08-11
MORTEVIELLE: Fix warnings about converting from double to int
Strangerke
2013-08-11
MORTEVIELLE: Remove some useless code and variables
Strangerke
2013-08-11
MORTEVIELLE: Fix sound checks (thanks to fuzzie for pointing them out)
Strangerke
2013-08-11
MORTEVIELLE: Get rid of the PCSpeaker class
Strangerke
2013-08-11
MORTEVIELLE: Move the end of "sentence" to the main loop in order to fix the ...
Strangerke
2013-08-11
MORTEVIELLE: Add an initialization of _charAnswerCount in initMaxAnswer()
Strangerke
2013-08-10
MORTEVIELLE: Fix check of end of stream
Strangerke
2013-08-10
MORTEVIELLE: Avoid loading sfx and noise files multiple times
Strangerke
2013-08-10
MORTEVIELLE: Some refactoring in noise sound code
Strangerke
2013-08-10
MORTEVIELLE: Handle sounds
Strangerke
2013-08-10
MORTEVIELLE: some refactoring in ambiant sound code
Strangerke
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