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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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neverhood
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gamemodule.cpp
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Commit message (
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Author
2013-05-08
NEVERHOOD: Implement Scene2804
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2809
johndoe123
2013-05-08
NEVERHOOD: Implement Class488 (renaming TODO)
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2808
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2806 (Class469 TODO)
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2803b
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2805
johndoe123
2013-05-08
NEVERHOOD: Start with Module2800 and add Scene2801
johndoe123
2013-05-08
NEVERHOOD: More renaming
johndoe123
2013-05-08
NEVERHOOD: Add Scene2702 (needs cleanup)
johndoe123
2013-05-08
NEVERHOOD: Add Scene2701
johndoe123
2013-05-08
NEVERHOOD: Add Scene2706
johndoe123
2013-05-08
NEVERHOOD: More work in Module2700
johndoe123
2013-05-08
NEVERHOOD: Add Scene2609 and hook Module2600 to the GameModule
johndoe123
2013-05-08
NEVERHOOD: Start with Module2600 (missing Scene2609)
johndoe123
2013-05-08
NEVERHOOD: Add floor button to Scene1401
johndoe123
2013-05-08
NEVERHOOD: Add Module2100 and Scene2101 (not complete yet)
johndoe123
2013-05-08
NEVERHOOD: Add Module1900 and Scene1901, Scene1907
johndoe123
2013-05-08
NEVERHOOD: Add Scene1609
johndoe123
2013-05-08
NEVERHOOD: Add Module1600 and Scene1608 (stuff will be renamed later)
johndoe123
2013-05-08
NEVERHOOD: Add Scene1109
johndoe123
2013-05-08
NEVERHOOD: Start with Module1100 and add Scene1105
johndoe123
2013-05-08
NEVERHOOD: Replace InsertKlayman macros with template functions (still weird ...
johndoe123
2013-05-08
NEVERHOOD: Move createModuleXXX/updateModuleXXX methods
johndoe123
2013-05-08
NEVERHOOD: Move createSceneXXX/updateSceneXXX methods
johndoe123
2013-05-08
NEVERHOOD: Rename Palette2::addPalette to addBasePalette to prepare the merge...
johndoe123
2013-05-08
NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into createScene and u...
johndoe123
2013-05-08
NEVERHOOD: Merge scene-specific createSceneXXX/updateSceneXXX methods into cr...
johndoe123
2013-05-08
NEVERHOOD: Remove unused resource preloading stuff (probably resource preload...
johndoe123
2013-05-08
NEVERHOOD: Add Module::updateChild and use it (in most places)
johndoe123
2013-05-08
NEVERHOOD: Multiple changes to make the game logic code cleaner (hopefully :)
johndoe123
2013-05-08
NEVERHOOD: Add Scene1317
johndoe123
2013-05-08
NEVERHOOD: Add Scene1308 (renaming of stuff todo)
johndoe123
2013-05-08
NEVERHOOD: Add Scene1307
johndoe123
2013-05-08
NEVERHOOD: Add Scene1306
johndoe123
2013-05-08
NEVERHOOD: Add Scene1305
johndoe123
2013-05-08
NEVERHOOD: Add Scene1304
johndoe123
2013-05-08
NEVERHOOD: Add Scene1303
johndoe123
2013-05-08
NEVERHOOD: Start with Module1300 and implement Scene1302
johndoe123
2013-05-08
NEVERHOOD: Implement HallOfRecordsScene (and all HoR scenes) and Scene2247
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2242
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text)
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2207 (not complete yet)
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2206
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2205
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2203
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2202 (sliding puzzle)
johndoe123
2013-05-08
NEVERHOOD: Implement updateScene2201
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2201
johndoe123
2013-05-08
NEVERHOOD: Implement Module2000
johndoe123
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