Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel | |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel | |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse | |
2013-06-12 | NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars" | Filippos Karapetis | |
Also, did some minor cleanup of the console commands (alphabetical reordering) | |||
2013-05-08 | NEVERHOOD: Implement restart functionality (from both main menu and game logic) | johndoe123 | |
- Some minor cleanup | |||
2013-05-08 | NEVERHOOD: Clean up DiskplayerScene | johndoe123 | |
- Enable return to launcher - Remove obsolete comments - Remove braces in single-line statements - Remove unused non-transparent drawing code in BaseSurface::copyFrom - Clean up mouse cursor insertion code in Scene class | |||
2013-05-08 | NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading still ↵ | johndoe123 | |
TODO) | |||
2013-05-08 | NEVERHOOD: More work on saveload, saving works, loading not yet (from the ↵ | johndoe123 | |
GMM, in-game isn't finished yet) | |||
2013-05-08 | NEVERHOOD: Add GameVars::dumpVars() for debugging | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement HallOfRecordsScene (and all HoR scenes) and Scene2247 | johndoe123 | |
- Load SceneInfo140 from neverhood.dat - Some renaming | |||
2013-05-08 | NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame) | johndoe123 | |
- Move GameModule::startup call into engine instead of the game module constructor - Reduce debug output | |||
2013-05-08 | NEVERHOOD: Start with Module1200/Scene1201 (not complete yet) | johndoe123 | |
- Fix an odd bug with the game variables (index of newly added subvar was sometimes -1) | |||
2013-05-08 | NEVERHOOD: Implement game vars | johndoe123 | |