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path: root/engines/neverhood/menumodule.cpp
AgeCommit message (Expand)Author
2013-07-03NEVERHOOD: Fix save slot selectionFilippos Karapetis
2013-06-28NEVERHOOD: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
2013-06-26NEVERHOOD: Stop sound updates while the main menu is activeFilippos Karapetis
2013-06-15NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection boxFilippos Karapetis
2013-06-09NEVERHOOD: Add a console command to display the current surfacesFilippos Karapetis
2013-05-08NEVERHOOD: Fix issues in the save/load screensjohndoe123
2013-05-08NEVERHOOD: Fix some logic bugs and minor changesjohndoe123
2013-05-08NEVERHOOD: Work on the save/load/delete menusjohndoe123
2013-05-08NEVERHOOD: Add game-internal savegame delete menujohndoe123
2013-05-08NEVERHOOD: Changed the save/load menu to allow gaps in saved games to simplif...johndoe123
2013-05-08NEVERHOOD: Merge some code in the save/load menusjohndoe123
2013-05-08NEVERHOOD: Delete all sound/music items on exitjohndoe123
2013-05-08NEVERHOOD: Implement game-internal savegame overwrite query screenjohndoe123
2013-05-08NEVERHOOD: Add support for loading/saving games with the game's own menujohndoe123
2013-05-08NEVERHOOD: Implement restart functionality (from both main menu and game logic)johndoe123
2013-05-08NEVERHOOD: Change graphic resource draw method to get a Surface instead of se...johndoe123
2013-05-08NEVERHOOD: Clean up DiskplayerScenejohndoe123
2013-05-08NEVERHOOD: Merge TextSurface into FontSurfacejohndoe123
2013-05-08NEVERHOOD: Merge CollisionMan into Scene classjohndoe123
2013-05-08NEVERHOOD: Rename some CollisionMan methods/fieldsjohndoe123
2013-05-08NEVERHOOD: A little more work on the menu stuffjohndoe123
2013-05-08NEVERHOOD: More work on the menu system:johndoe123
2013-05-08NEVERHOOD: Add SavegameListBoxjohndoe123
2013-05-08NEVERHOOD: Add TextLabelWidget (still doesn't do anything)johndoe123
2013-05-08NEVERHOOD: Start with menu widget stuff (doesn't do anything yet!)johndoe123
2013-05-08NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead of sett...johndoe123
2013-05-08NEVERHOOD: Make use of NDrawRect::setjohndoe123
2013-05-08NEVERHOOD: Rename stuff in Sprite:johndoe123
2013-05-08NEVERHOOD: Add making of video to the main menujohndoe123
2013-05-08NEVERHOOD: Implement CreditsScenejohndoe123
2013-05-08NEVERHOOD: Start with the MenuModulejohndoe123