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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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neverhood
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menumodule.cpp
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Author
2013-05-08
NEVERHOOD: Add support for loading/saving games with the game's own menu
johndoe123
2013-05-08
NEVERHOOD: Implement restart functionality (from both main menu and game logic)
johndoe123
2013-05-08
NEVERHOOD: Change graphic resource draw method to get a Surface instead of se...
johndoe123
2013-05-08
NEVERHOOD: Clean up DiskplayerScene
johndoe123
2013-05-08
NEVERHOOD: Merge TextSurface into FontSurface
johndoe123
2013-05-08
NEVERHOOD: Merge CollisionMan into Scene class
johndoe123
2013-05-08
NEVERHOOD: Rename some CollisionMan methods/fields
johndoe123
2013-05-08
NEVERHOOD: A little more work on the menu stuff
johndoe123
2013-05-08
NEVERHOOD: More work on the menu system:
johndoe123
2013-05-08
NEVERHOOD: Add SavegameListBox
johndoe123
2013-05-08
NEVERHOOD: Add TextLabelWidget (still doesn't do anything)
johndoe123
2013-05-08
NEVERHOOD: Start with menu widget stuff (doesn't do anything yet!)
johndoe123
2013-05-08
NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead of sett...
johndoe123
2013-05-08
NEVERHOOD: Make use of NDrawRect::set
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in Sprite:
johndoe123
2013-05-08
NEVERHOOD: Add making of video to the main menu
johndoe123
2013-05-08
NEVERHOOD: Implement CreditsScene
johndoe123
2013-05-08
NEVERHOOD: Start with the MenuModule
johndoe123