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path: root/engines/neverhood/module2100.cpp
AgeCommit message (Expand)Author
2013-05-08NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero)johndoe123
2013-05-08NEVERHOOD: Move Scene2804::initCrystalColors() to GameModule::initCrystalColo...johndoe123
2013-05-08NEVERHOOD: Merge CollisionMan into Scene classjohndoe123
2013-05-08NEVERHOOD: Rename some CollisionMan methods/fieldsjohndoe123
2013-05-08NEVERHOOD: Clean up Module2100 (like the ones before)johndoe123
2013-05-08NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead of sett...johndoe123
2013-05-08NEVERHOOD: Some cleanup:johndoe123
2013-05-08NEVERHOOD: Remove Scene::_surfaceFlag which also is obsolete nowjohndoe123
2013-05-08NEVERHOOD: Use hardcoded values as width/height of several sprites (in the or...johndoe123
2013-05-08NEVERHOOD: Use constants for the numbers in get/setGlobalVarjohndoe123
2013-05-08NEVERHOOD: Rename stuff in the Scene class and clean up a littlejohndoe123
2013-05-08NEVERHOOD: Rename stuff in several modulesjohndoe123
2013-05-08NEVERHOOD: Change sound stuff in Module2100johndoe123
2013-05-08NEVERHOOD: Add most SoundMan remaining callsjohndoe123
2013-05-08NEVERHOOD: More work on the SoundManjohndoe123
2013-05-08NEVERHOOD: More renaming (mostly in Klayman and AnimatedSprite)johndoe123
2013-05-08NEVERHOOD: Major renaming:johndoe123
2013-05-08NEVERHOOD: Add floor button ("Class429") to Scene2101johndoe123
2013-05-08NEVERHOOD: Add Module2100 and Scene2101 (not complete yet)johndoe123