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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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neverhood
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module2500.cpp
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2013-05-08
NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero)
johndoe123
2013-05-08
NEVERHOOD: Rename SceneInfo2700 to TrackInfo
johndoe123
2013-05-08
NEVERHOOD: Rework the car track scenes in Module2500 and Module2700
johndoe123
2013-05-08
NEVERHOOD: Remove obsolete TODOs
johndoe123
2013-05-08
NEVERHOOD: Merge CollisionMan into Scene class
johndoe123
2013-05-08
NEVERHOOD: Rename some CollisionMan methods/fields
johndoe123
2013-05-08
NEVERHOOD: Clean up Module2500 (like the ones before)
johndoe123
2013-05-08
NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead of sett...
johndoe123
2013-05-08
NEVERHOOD: Make use of NDrawRect::set
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in Sprite:
johndoe123
2013-05-08
NEVERHOOD: Move setting of debug variables to the GameModule
johndoe123
2013-05-08
NEVERHOOD: Remove Scene::_surfaceFlag which also is obsolete now
johndoe123
2013-05-08
NEVERHOOD: Remove TODOs concerning the original engine's debug code
johndoe123
2013-05-08
NEVERHOOD: Replace most of the literal digits in get/setSubVar with constants
johndoe123
2013-05-08
NEVERHOOD: Use constants for the numbers in get/setGlobalVar
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in the Scene class and clean up a little
johndoe123
2013-05-08
NEVERHOOD: Rename stuff in Module2700 (also in Module2500 which uses some of it)
johndoe123
2013-05-08
NEVERHOOD: Work on Module2500:
johndoe123
2013-05-08
NEVERHOOD: Simplify code and rename things
johndoe123
2013-05-08
NEVERHOOD: Work on Module1600:
johndoe123
2013-05-08
NEVERHOOD: Rename Class152 to StaticScene
johndoe123
2013-05-08
NEVERHOOD: Change sound stuff in Module2500
johndoe123
2013-05-08
NEVERHOOD: Add most SoundMan remaining calls
johndoe123
2013-05-08
NEVERHOOD: More work on the SoundMan
johndoe123
2013-05-08
NEVERHOOD: Add support for shadow sprites, used only for the shadow of the ca...
johndoe123
2013-05-08
NEVERHOOD: Add commented out code (which is TODO) to Module2500 so I don't fo...
johndoe123
2013-05-08
NEVERHOOD: Implement Scene2504 and add all car track scenes
johndoe123
2013-05-08
NEVERHOOD: Start with Module2500
johndoe123