Age | Commit message (Collapse) | Author |
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Otherwise, every global variable of type NRect requires a constructor to be
run, which can cause portability issue.
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scene was unreachable. Sound bug still present, though.
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These are shown on each scene change, but should no longer be needed
to be enabled by default, since we can now use the debugger to check
and change the current scene
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Leaving the panel in scene 1105 only worked if the panel was open.
If the panel was closed, nothing would happen on the first click,
and on the second it would crash. If I understood this correctly,
it was because trying to leave while the panel was closed would
(incorrectly) mark it as open, and then it would crash when trying
to remove the objects behind the panel from the scene.
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