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path: root/engines/neverhood/modules/module1300.cpp
AgeCommit message (Expand)Author
2014-03-19NEVERHOOD: Fix some uninitialized variablesStrangerke
2014-02-18NEVERHOOD: Make GPL headers consisten in themselves.Johannes Schickel
2013-12-25NEVERHOOD: Change more message values to enumsFilippos Karapetis
2013-12-25NEVERHOOD: Change more message values to enumsFilippos Karapetis
2013-12-23NEVERHOOD: Add names to some message IDsFilippos Karapetis
2013-10-06NEVERHOOD: Move module-specific Klaymen code to its respective moduleFilippos Karapetis
2013-10-05NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100Filippos Karapetis
2013-10-05NEVERHOOD: Clean up some includesFilippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100Filippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in module 1200Filippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400Filippos Karapetis
2013-10-05NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized variable in Scene1303 - CID 1022323Filippos Karapetis
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-07-01NEVERHOOD: Fix sound effect heard when the castle elevator door opensFilippos Karapetis
2013-06-17NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666)johndoe123
2013-06-10NEVERHOOD: Change the debuglevel of the scene changing debug outputFilippos Karapetis
2013-05-08NEVERHOOD: Move module files to own subdirectoryjohndoe123