Age | Commit message (Expand) | Author |
2014-12-07 | NEVERHOOD: Remove duplicate defines | Filippos Karapetis |
2014-04-17 | NEVERHOOD: Fix bug #6520: 'NEVERHOOD: buggy sound of the waterfall' | johndoe123 |
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2013-12-25 | NEVERHOOD: Change more message values to enums | Filippos Karapetis |
2013-12-25 | NEVERHOOD: Change more message values to enums | Filippos Karapetis |
2013-12-23 | NEVERHOOD: Add names to some message IDs | Filippos Karapetis |
2013-10-05 | NEVERHOOD: Clean up some includes | Filippos Karapetis |
2013-10-01 | NEVERHOOD: Split some more sprites from their respective scenes | Filippos Karapetis |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-07-01 | NEVERHOOD: Fix cursor glitch before looking down the lowered bridge | Filippos Karapetis |
2013-06-28 | NEVERHOOD: Fix incorrect checks for the waterfall sounds | Filippos Karapetis |
2013-06-11 | NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat" | Filippos Karapetis |
2013-06-11 | NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instea... | johndoe123 |
2013-06-11 | NEVERHOOD: Fix crashes in scene 3009 (cannon scene), and add a FIXME | Filippos Karapetis |
2013-06-10 | NEVERHOOD: Change the debuglevel of the scene changing debug output | Filippos Karapetis |
2013-05-08 | NEVERHOOD: Move module files to own subdirectory | johndoe123 |