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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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neverhood
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modules
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module3000.cpp
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Commit message (
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Author
2014-12-07
NEVERHOOD: Remove duplicate defines
Filippos Karapetis
2014-04-17
NEVERHOOD: Fix bug #6520: 'NEVERHOOD: buggy sound of the waterfall'
johndoe123
2014-02-18
NEVERHOOD: Make GPL headers consisten in themselves.
Johannes Schickel
2013-12-25
NEVERHOOD: Change more message values to enums
Filippos Karapetis
2013-12-25
NEVERHOOD: Change more message values to enums
Filippos Karapetis
2013-12-23
NEVERHOOD: Add names to some message IDs
Filippos Karapetis
2013-10-05
NEVERHOOD: Clean up some includes
Filippos Karapetis
2013-10-01
NEVERHOOD: Split some more sprites from their respective scenes
Filippos Karapetis
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-07-01
NEVERHOOD: Fix cursor glitch before looking down the lowered bridge
Filippos Karapetis
2013-06-28
NEVERHOOD: Fix incorrect checks for the waterfall sounds
Filippos Karapetis
2013-06-11
NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"
Filippos Karapetis
2013-06-11
NEVERHOOD: Try to fix the Smacker issues inside of SmackerPlayer only (instea...
johndoe123
2013-06-11
NEVERHOOD: Fix crashes in scene 3009 (cannon scene), and add a FIXME
Filippos Karapetis
2013-06-10
NEVERHOOD: Change the debuglevel of the scene changing debug output
Filippos Karapetis
2013-05-08
NEVERHOOD: Move module files to own subdirectory
johndoe123