Age | Commit message (Expand) | Author |
2013-06-09 | NEVERHOOD: Add a debug console, together with a command to change rooms | Filippos Karapetis |
2013-05-28 | NEVERHOOD: Don't show mouse cursor on game startup | Filippos Karapetis |
2013-05-17 | NEVERHOOD: Add detection for Russian version. Requires more work | Eugene Sandulenko |
2013-05-08 | NEVERHOOD: Support game loading from launcher/command line | johndoe123 |
2013-05-08 | NEVERHOOD: Add support for loading/saving games with the game's own menu | johndoe123 |
2013-05-08 | NEVERHOOD: Implement restart functionality (from both main menu and game logic) | johndoe123 |
2013-05-08 | NEVERHOOD: Rework the sound system | johndoe123 |
2013-05-08 | NEVERHOOD: Remove more old TODOs | johndoe123 |
2013-05-08 | NEVERHOOD: Merge CollisionMan into Scene class | johndoe123 |
2013-05-08 | NEVERHOOD: Remove obsolete _keyState | johndoe123 |
2013-05-08 | NEVERHOOD: Add support for the demo version | johndoe123 |
2013-05-08 | NEVERHOOD: More work on saveload, saving works, loading not yet (from the GMM... | johndoe123 |
2013-05-08 | NEVERHOOD: Simplify resource loading | johndoe123 |
2013-05-08 | NEVERHOOD: More work on the menu system: | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up Module1000: | johndoe123 |
2013-05-08 | NEVERHOOD: Rename and clean up fields in AnimFrameInfo | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the MenuModule | johndoe123 |
2013-05-08 | NEVERHOOD: Add GameVars::dumpVars() for debugging | johndoe123 |
2013-05-08 | NEVERHOOD: Implement an experimental "render queue" to only draw and update w... | johndoe123 |
2013-05-08 | NEVERHOOD: Use CursorMan | johndoe123 |
2013-05-08 | NEVERHOOD: Work on the resource system: | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2802 (radio tuning scene) | johndoe123 |
2013-05-08 | NEVERHOOD: Fix Smacker framerate bug after the video decoder changes | johndoe123 |
2013-05-08 | NEVERHOOD: Implement the actual audio code | johndoe123 |
2013-05-08 | NEVERHOOD: Implement the SoundMan; no sound is played yet since the important... | johndoe123 |
2013-05-08 | NEVERHOOD: Some renaming in Module1000 | johndoe123 |
2013-05-08 | NEVERHOOD: Major renaming: | johndoe123 |
2013-05-08 | NEVERHOOD: Switch to initGraphics() call, rather than separate calls. Default... | digitall |
2013-05-08 | NEVERHOOD: More work on Scene3009 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene1403, Scene1404 and Scene1405 (memory minigame) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene1005 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement NavigationScene | johndoe123 |
2013-05-08 | NEVERHOOD: Fix crash/corruption in clipped sprite drawing | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Scene1002 (a lot incomplete) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor | johndoe123 |
2013-05-08 | NEVERHOOD: Implement game vars | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Scene1001 and Klayman | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Klayman (still eye cancerous code) | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Klayman | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Scene1001, also give sprites classes and vars some be... | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be renamed l... | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the CollisionMan class | johndoe123 |
2013-05-08 | NEVERHOOD: Add StaticData class | johndoe123 |
2013-05-08 | NEVERHOOD: Add skeleton for Module1000 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the Palette2 class (which needs a better name later) | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the Background and DirtyBackground classes | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the Screen class, also | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Module1500 | johndoe123 |
2013-05-08 | NEVERHOOD: Start with AnimatedSprite and AnimResource | johndoe123 |