Age | Commit message (Expand) | Author |
---|---|---|
2014-02-18 | NEVERHOOD: Make GPL headers consisten in themselves. | Johannes Schickel |
2014-01-06 | NEVERHOOD: Fix palette fading | Torbjörn Andersson |
2013-05-08 | NEVERHOOD: Remove TODOs concerning the original engine's debug code | johndoe123 |
2013-05-08 | NEVERHOOD: Implement GameModule::createModuleByHash | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2804 | johndoe123 |
2013-05-08 | NEVERHOOD: Merge Palette2 class into Palette | johndoe123 |
2013-05-08 | NEVERHOOD: Rename Palette2::addPalette to addBasePalette to prepare the merge... | johndoe123 |
2013-05-08 | NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the Palette2 class (which needs a better name later) | johndoe123 |
2013-05-08 | NEVERHOOD: More work on the Palette class | johndoe123 |
2013-05-08 | NEVERHOOD: Add more | johndoe123 |