Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-05-08 | NEVERHOOD: Module1000 and Scene1001 skeletons | johndoe123 | |
- Implement BaseSurface::drawSpriteResourceEx - Use CollisionMan in Scene - Some cleanup | |||
2013-05-08 | NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff | johndoe123 | |
- The intro video after the logo screens is now played (still needs better sync) | |||
2013-05-08 | NEVERHOOD: Start with the Background and DirtyBackground classes | johndoe123 | |
- Also make related changes in other code - Call the game module's draw method in the main loop - Add some more debug output in resource load functions | |||
2013-05-08 | NEVERHOOD: Start with the Screen class, also | johndoe123 | |
- Move common headers used in modules to module.h so they don't have to be explicitly #included in each module header - Clean up #includes | |||
2013-05-08 | NEVERHOOD: Start with Scene and Sprite classes | johndoe123 | |