Age | Commit message (Collapse) | Author |
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- The button can now be used, but looking at the open window doesn't work yet since game variables aren't implemented yet.
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- Fix a bug in Klayman's walking
- The lever can now be used
- Other stuff is still missing
- Remove entity.cpp since it's not needed
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- Start to implement KmScene1001
- Implement queryPositionSprite and queryPositionRectList
- Implement message list related code (setting and running them)
- Access to message params now with accessors (so compatible types can be converted)
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- Rename Scene::_playerSprite to _klayman
- Send mouse clicks to the scene object (has not effect yet)
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- Implement BaseSurface::drawSpriteResourceEx
- Use CollisionMan in Scene
- Some cleanup
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- The intro video after the logo screens is now played (still needs better sync)
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- Also make related changes in other code
- Call the game module's draw method in the main loop
- Add some more debug output in resource load functions
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- Move common headers used in modules to module.h so they don't have to be explicitly #included in each module header
- Clean up #includes
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