Age | Commit message (Expand) | Author |
2013-09-27 | NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code ... | Filippos Karapetis |
2013-09-14 | NEVERHOOD: Rename the "room" command to "scene" and enhance it | Filippos Karapetis |
2013-09-14 | NEVERHOOD: Move StaticScene into scene.h/.cpp | Filippos Karapetis |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse |
2013-06-09 | NEVERHOOD: Add a console command to display the current surfaces | Filippos Karapetis |
2013-05-08 | NEVERHOOD: Rename "Klayman" to "Klaymen" (the correct name of the game's hero) | johndoe123 |
2013-05-08 | NEVERHOOD: Move Scene2804::initCrystalColors() to GameModule::initCrystalColo... | johndoe123 |
2013-05-08 | NEVERHOOD: Clean up DiskplayerScene | johndoe123 |
2013-05-08 | NEVERHOOD: Merge CollisionMan into Scene class | johndoe123 |
2013-05-08 | NEVERHOOD: Rename some CollisionMan methods/fields | johndoe123 |
2013-05-08 | NEVERHOOD: Add initCubeSymbolsPuzzle | johndoe123 |
2013-05-08 | NEVERHOOD: More work on the menu system: | johndoe123 |
2013-05-08 | NEVERHOOD: Remove Scene::_surfaceFlag which also is obsolete now | johndoe123 |
2013-05-08 | NEVERHOOD: Remove DirtyBackground which became obsolete after the renderqueue... | johndoe123 |
2013-05-08 | NEVERHOOD: Rename stuff in the Scene class and clean up a little | johndoe123 |
2013-05-08 | NEVERHOOD: Remove SsScene1002LadderArch and Class599 and turn them into stati... | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Module2500 | johndoe123 |
2013-05-08 | NEVERHOOD: Add Module1600 and Scene1608 (stuff will be renamed later) | johndoe123 |
2013-05-08 | NEVERHOOD: Replace InsertKlayman macros with template functions (still weird ... | johndoe123 |
2013-05-08 | NEVERHOOD: Try to cleanup sprite creation with a templated insertSprite funct... | johndoe123 |
2013-05-08 | NEVERHOOD: Try to clean up the clipRect stuff a little | johndoe123 |
2013-05-08 | NEVERHOOD: Add Scene::setPalette for simpled palette creation and use it | johndoe123 |
2013-05-08 | NEVERHOOD: Merge the three mouse classes into Mouse, introduce insertMouse433... | johndoe123 |
2013-05-08 | NEVERHOOD: Use InsertKlayman | johndoe123 |
2013-05-08 | NEVERHOOD: Multiple changes to make the game logic code cleaner (hopefully :) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene2201 | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Module3000 and Scene3009 (incomplete) | johndoe123 |
2013-05-08 | NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800 | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Module1200/Scene1201 (not complete yet) | johndoe123 |
2013-05-08 | NEVERHOOD: Implement Scene1004 | johndoe123 |
2013-05-08 | NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Klayman (still eye cancerous code) | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Klayman | johndoe123 |
2013-05-08 | NEVERHOOD: Add StaticData class | johndoe123 |
2013-05-08 | NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuff | johndoe123 |
2013-05-08 | NEVERHOOD: Start with the Background and DirtyBackground classes | johndoe123 |
2013-05-08 | NEVERHOOD: More work on Module1500 | johndoe123 |
2013-05-08 | NEVERHOOD: Start with Scene and Sprite classes | johndoe123 |