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path: root/engines/neverhood/screen.cpp
AgeCommit message (Expand)Author
2014-02-18NEVERHOOD: Make GPL headers consisten in themselves.Johannes Schickel
2013-09-27NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299Filippos Karapetis
2013-08-03NEVERHOOD: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03NEVERHOOD: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-05-08NEVERHOOD: Fix member var initializationsjohndoe123
2013-05-08NEVERHOOD: Fix some logic bugs and minor changesjohndoe123
2013-05-08NEVERHOOD: Add Screen::saveParams and Screen::restoreParams, called when etne...johndoe123
2013-05-08NEVERHOOD: Add initCubeSymbolsPuzzlejohndoe123
2013-05-08NEVERHOOD: Add making of video to the main menujohndoe123
2013-05-08NEVERHOOD: Start with the MenuModulejohndoe123
2013-05-08NEVERHOOD: Implement an experimental "render queue" to only draw and update w...johndoe123
2013-05-08NEVERHOOD: Use CursorManjohndoe123
2013-05-08NEVERHOOD: Rename stuff in the Scene class and clean up a littlejohndoe123
2013-05-08NEVERHOOD: Implement clipping against multiple clipRects, used only in severa...johndoe123
2013-05-08NEVERHOOD: Add support for shadow sprites, used only for the shadow of the ca...johndoe123
2013-05-08NEVERHOOD: Implement Scene2208 (viewer for Hall Of Records text)johndoe123
2013-05-08NEVERHOOD: Fix crash/corruption in clipped sprite drawingjohndoe123
2013-05-08NEVERHOOD: More work on Scene1002johndoe123
2013-05-08NEVERHOOD: Add transparency and x flipping to sprite drawing (flip y still TO...johndoe123
2013-05-08NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be renamed l...johndoe123
2013-05-08NEVERHOOD: Implement SmackerScene, SmackerPlayer and related stuffjohndoe123
2013-05-08NEVERHOOD: Start with the Palette2 class (which needs a better name later)johndoe123
2013-05-08NEVERHOOD: Start with the Screen class, alsojohndoe123