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- Started replace message numbers with constants
- Add NRect::contains
- Some cleanup
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- Introduce Scene::insertStaticSprite to create static sprites instead of the old "addSprite(new StaticSprite" (not used everywhere yet)
- Introduce macro InsertKlayman to create the Klayman object
- Change sendMessage semantics from "receiver->sendMessage(num,arg,sender)" to "sendMessage(receiver,num,arg)", the sender is always the sending object ("this")
- Similar changes using macros will follow
- And fixed a bug in the elevator
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- Fix SmackerPlayer (last frame was dropped, this hopefully doesn't break other stuff...)
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- Implement CollisionMan::removeSprite
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- Work on the SmackerDecoder, create the surface immediately when a file is opened
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- This is since the alignment stuff didn't work and it's not worth it to investigate
- Add possibility to write out hardcoded message lists instead of reading from the exe for special lists
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TODO but rarely used)
- Add Class511 (the lever) to Module1000
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- The intro video after the logo screens is now played (still needs better sync)
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