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path: root/engines/neverhood/sprite.cpp
AgeCommit message (Expand)Author
2013-06-09NEVERHOOD: Add a console command to display the current surfacesFilippos Karapetis
2013-05-08NEVERHOOD: Change graphic resource draw method to get a Surface instead of se...johndoe123
2013-05-08NEVERHOOD: Fix Klaymen "grow" animation after drinking the potionjohndoe123
2013-05-08NEVERHOOD: Simplify resource loadingjohndoe123
2013-05-08NEVERHOOD: Add initCubeSymbolsPuzzlejohndoe123
2013-05-08NEVERHOOD: Add new method StaticSprite::loadSprite and use it instead of sett...johndoe123
2013-05-08NEVERHOOD: Rename and clean up fields in AnimFrameInfojohndoe123
2013-05-08NEVERHOOD: Make use of NDrawRect::setjohndoe123
2013-05-08NEVERHOOD: Rename stuff in Sprite:johndoe123
2013-05-08NEVERHOOD: Some cleanup:johndoe123
2013-05-08NEVERHOOD: Add support for shadow sprites, used only for the shadow of the ca...johndoe123
2013-05-08NEVERHOOD: More renaming (mostly in Klayman and AnimatedSprite)johndoe123
2013-05-08NEVERHOOD: Major renaming:johndoe123
2013-05-08NEVERHOOD: Try to clean up the clipRect stuff a littlejohndoe123
2013-05-08NEVERHOOD: Add Module::updateChild and use it (in most places)johndoe123
2013-05-08NEVERHOOD: Multiple changes to make the game logic code cleaner (hopefully :)johndoe123
2013-05-08NEVERHOOD: More work on Module3000 and Scene3009 (incomplete)johndoe123
2013-05-08NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800johndoe123
2013-05-08NEVERHOOD: Implement Module2300 (just a bunch of NavigationScenes)johndoe123
2013-05-08NEVERHOOD: Implement Scene1004johndoe123
2013-05-08NEVERHOOD: Implement Scene1005johndoe123
2013-05-08NEVERHOOD: More work on Scene1002johndoe123
2013-05-08NEVERHOOD: Implement color replace in AnimatedSpritejohndoe123
2013-05-08NEVERHOOD: More work on Scene1002, Klayman and the restjohndoe123
2013-05-08NEVERHOOD: Start with Scene1002 (a lot incomplete)johndoe123
2013-05-08NEVERHOOD: More work on Scene1001 and Klaymanjohndoe123
2013-05-08NEVERHOOD: More work on Klayman (still eye cancerous code)johndoe123
2013-05-08NEVERHOOD: Start with the Klayman class (this is quite some horrible code, al...johndoe123
2013-05-08NEVERHOOD: More work on Scene1001, implement Class509 (yes, will be renamed l...johndoe123
2013-05-08NEVERHOOD: Module1000 and Scene1001 skeletonsjohndoe123
2013-05-08NEVERHOOD: Start with AnimatedSprite and AnimResourcejohndoe123
2013-05-08NEVERHOOD: Start with Scene and Sprite classesjohndoe123