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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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parallaction
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callables_ns.cpp
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2007-08-14
Oops oops. This fixes the bug fix.
Nicola Mettifogo
2007-08-14
Oops. Removed debug code.
Nicola Mettifogo
2007-08-14
Fixed bug (array-overflow) in NS introduction. This randomly caused the intro...
Nicola Mettifogo
2007-08-12
Moved intro hack routines to Parallaction_ns callables, where they belonged f...
Nicola Mettifogo
2007-08-11
Moved core font management from Gfx to engine. Gfx still retains features rel...
Nicola Mettifogo
2007-08-09
Encapsulated palette stuff into a new Palette object and got rid of a lot of ...
Nicola Mettifogo
2007-08-07
Location comments are now displayed by a single Gfx function.
Nicola Mettifogo
2007-08-06
Changed graphics mask to a more generic BitBuffer object.
Nicola Mettifogo
2007-08-06
Made thickness of balloon borders consistent with original games.
Nicola Mettifogo
2007-07-31
Changed code to use the new fadePalette function, thus removing fadeInPalette...
Nicola Mettifogo
2007-07-31
Renamed palette functions.
Nicola Mettifogo
2007-07-30
Fixed palette going psychedelic at the very end of the game.
Nicola Mettifogo
2007-07-30
Replaced some palette code in _c_endComment with a function call.
Nicola Mettifogo
2007-07-29
Cleanup.
Nicola Mettifogo
2007-07-29
Made current callable routines members of Parallaction_ns, and moved them to ...
Nicola Mettifogo
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