Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-28 | Move low level background management into Gfx. | Nicola Mettifogo | |
svn-id: r30681 | |||
2008-01-28 | Fixed animation sorting: everything should be drawn like before revision ↵ | Nicola Mettifogo | |
30673 now. Character may still disappear when changing location because of wrong resource management, though. svn-id: r30680 | |||
2008-01-28 | All interactive objects are now drawn in the framebuffer instead of using ↵ | Nicola Mettifogo | |
the old kBitBack/kBitFront buffers. Animation are not sorted yet, so they can overlap in an inconsistent fashion for the time being. svn-id: r30673 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-22 | Some refactoring of text drawing routines. | Nicola Mettifogo | |
svn-id: r30615 | |||
2008-01-21 | Merged low level blitting functions into one single routine. | Nicola Mettifogo | |
svn-id: r30600 | |||
2008-01-12 | Added function to encapsulate/protect manipulation of background. | Nicola Mettifogo | |
svn-id: r30441 | |||
2008-01-09 | Refactored some text drawing code. | Nicola Mettifogo | |
svn-id: r30362 | |||
2008-01-09 | Turned Gfx::setFont into a protected member, since now Gfx can automatically ↵ | Nicola Mettifogo | |
detect which font to use. Gfx still needs setFont internally to select fonts. The font shadowing introduced in revision 30221 has been removed as well, since the new approach handles it better. svn-id: r30361 | |||
2008-01-09 | Replaced the remaining old string code with the new label code. All the text ↵ | Nicola Mettifogo | |
is now drawn in the framebuffer instead of being blitted onto the internal game screen buffer. svn-id: r30360 | |||
2008-01-08 | Restructured label handling and moved all related code to Gfx. | Nicola Mettifogo | |
svn-id: r30345 | |||
2008-01-08 | Added a proper _name member to Zone, instead of using the label text. | Nicola Mettifogo | |
svn-id: r30343 | |||
2008-01-06 | Removed now useless functions. | Nicola Mettifogo | |
svn-id: r30314 | |||
2008-01-06 | Indent with tabs instead of spaces. | Torbjörn Andersson | |
svn-id: r30312 | |||
2008-01-06 | Moved balloons management into Gfx, which is now responsible for positioning ↵ | Nicola Mettifogo | |
and drawing. All balloons are now drawn on a different layer than the game graphics, thus simplifying screen management. Dialogue code has undergone a major revision, and the superior implementation of answer selection in the Amiga version is now used in place of the poor PC one. Other bits (where some changes had already been introduced) have been updated, too. svn-id: r30311 | |||
2008-01-04 | Fix for bug# 1729307. Fonts are now displayed with shadows when needed on ↵ | Nicola Mettifogo | |
Amiga. The correct font for intro screen has also been selected. svn-id: r30221 | |||
2007-12-15 | Added halfbrite effect to Nippon Safes Amiga. Implementation is not ↵ | Nicola Mettifogo | |
complete, since the spotlight during Donna's dance is not moving yet. svn-id: r29863 | |||
2007-11-22 | * added adapter from Graphics::Surface to Frames | Nicola Mettifogo | |
* changed all Disk routines to return Frames* instead of Graphics::Surface* * changed displayItemComment to use new gfx routines * merged code for Examine zones into displayComment svn-id: r29615 | |||
2007-11-22 | * added (incomplete) explicit state machine handling in engine class (see ↵ | Nicola Mettifogo | |
_inputMode) * added service routines to Gfx * changed displayCharacterComment to work with the new state machine and gfx routines svn-id: r29613 | |||
2007-11-21 | * moved label drawing into Gfx, to be drawn directly in the framebuffer | Nicola Mettifogo | |
* changed low level blitting function to accept Graphics::Surface to ease development * temporarily disabled labels/subtitles in BRA svn-id: r29593 | |||
2007-11-19 | * made engine use Inventory and InventoryRenderer | Nicola Mettifogo | |
* inventory drawing is now performed directly in the framebuffer instead of using the game screen buffer * specialized jobs to handle inventory drawing have been deleted as they had become obsolete svn-id: r29571 | |||
2007-11-01 | Added color-inversion effect in character selection screen. The effect ↵ | Nicola Mettifogo | |
doesn't exactly work like the original yet (Amiga only). svn-id: r29372 | |||
2007-10-15 | Cut down screen updates when palette is not animated: should lead to ↵ | Nicola Mettifogo | |
performance increase on systems with low resources svn-id: r29225 | |||
2007-10-13 | Decoupled password request from actual rendering of the dialogue screen, ↵ | Nicola Mettifogo | |
thus making it possible to fix bug #1765300. This bug was present in the original game, causing garbled text to appear when asking for password (only in the English version). svn-id: r29213 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-02 | Simplified global label management and added subtitles for BRA. | Nicola Mettifogo | |
svn-id: r28828 | |||
2007-09-02 | Jobs are now members of the engine and are handled with a table, instead of ↵ | Nicola Mettifogo | |
being external functions. svn-id: r28824 | |||
2007-08-25 | Added an abstract base class for representing multiple-frames for ↵ | Nicola Mettifogo | |
animations. Changed user code to rely on the new interface. Cnv has been turned into an implementation of the new interface, and it is now known as a concrete class only to Disk and Font code for Nippon Safes. svn-id: r28734 | |||
2007-08-12 | Oops. Buffers are now initialized properly. | Nicola Mettifogo | |
svn-id: r28559 | |||
2007-08-12 | Change BRA to default to 1x scaler. | Travis Howell | |
svn-id: r28558 | |||
2007-08-12 | Moved intro hack routines to Parallaction_ns callables, where they belonged ↵ | Nicola Mettifogo | |
from the beginning. svn-id: r28541 | |||
2007-08-12 | Even better large background support. Now internal buffers aren't ↵ | Nicola Mettifogo | |
reallocated if not background size stays the same across location switches. svn-id: r28540 | |||
2007-08-12 | Better support for large backgrounds. | Nicola Mettifogo | |
svn-id: r28539 | |||
2007-08-12 | Added very basic support for backgrounds larger than screen: | Nicola Mettifogo | |
- background surfaces are now reallocated for every location - screen is copied according to _scrollX/Y position svn-id: r28538 | |||
2007-08-11 | Moved cursor handling from Gfx to engine subclasses. | Nicola Mettifogo | |
svn-id: r28534 | |||
2007-08-11 | Moved core font management from Gfx to engine. Gfx still retains features ↵ | Nicola Mettifogo | |
related to displaying text on screen. svn-id: r28530 | |||
2007-08-11 | Overhaul of background/mask/path handling: | Nicola Mettifogo | |
- added new BackgroundInfo structure - added helper functions to aid management of BackgroundInfo. Engine is now responsible for allocation/deallocation. - simplified loading and handling of background resources. svn-id: r28524 | |||
2007-08-11 | Added new clone method to Palette object. | Nicola Mettifogo | |
svn-id: r28523 | |||
2007-08-09 | Removed an extra semicolon. | Kari Salminen | |
svn-id: r28512 | |||
2007-08-09 | Fix warning. | Nicola Mettifogo | |
svn-id: r28510 | |||
2007-08-09 | Encapsulated palette stuff into a new Palette object and got rid of a lot of ↵ | Nicola Mettifogo | |
#defines. This should ease handling of palettes in different versions of the engine. svn-id: r28509 | |||
2007-08-08 | Removed some duplicated code. | Nicola Mettifogo | |
svn-id: r28491 | |||
2007-08-07 | Fix memory leak. | Nicola Mettifogo | |
svn-id: r28485 | |||
2007-08-07 | Turned StaticCnv struct into stock Graphics::Surface, and changed all ↵ | Nicola Mettifogo | |
relevant code. svn-id: r28484 | |||
2007-08-07 | MaskBuffer and PathBuffer are now correctly freed before they are ↵ | Nicola Mettifogo | |
deallocated, and so is background Surface. svn-id: r28483 | |||
2007-08-07 | Location comments are now displayed by a single Gfx function. | Nicola Mettifogo | |
svn-id: r28481 | |||
2007-08-06 | - Renamed BitBuffer to MaskBuffer | Nicola Mettifogo | |
- Added PathBuffer to handle 1-bit buffers for walkable areas - Changed relevant walk code to use PathBuffer objects for querying screen dimensions. svn-id: r28478 | |||
2007-08-06 | Made disk code directly create background Surface from resources. | Nicola Mettifogo | |
svn-id: r28475 | |||
2007-08-06 | Removed useless mask width and size data members from engine. | Nicola Mettifogo | |
svn-id: r28474 | |||
2007-08-06 | Made disk code directly create mask BitBuffer from resources. | Nicola Mettifogo | |
svn-id: r28473 |