Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-12-14 | Removed some unused code. | Nicola Mettifogo | |
svn-id: r35357 | |||
2008-11-08 | * removed the obsolete _quit flag | Nicola Mettifogo | |
* refactored most cleanup code for locations and game svn-id: r34939 | |||
2008-11-07 | * completed transition to Common::Archive for Nippon Safes. | Nicola Mettifogo | |
* removed lots of old Archive swap magic svn-id: r34931 | |||
2008-09-02 | Merging more of the GSoC 2008 RTL branch: PARALLACTION | Nicola Mettifogo | |
svn-id: r34268 | |||
2008-08-31 | More cleanup. | Nicola Mettifogo | |
svn-id: r34223 | |||
2008-08-31 | Moved save/load code into SaveLoad class. | Nicola Mettifogo | |
svn-id: r34220 | |||
2008-08-31 | Uniformed the interface of Parallaction class (and its hierarchy) with ↵ | Nicola Mettifogo | |
regards of gui code, which is now independent of engine version. svn-id: r34219 | |||
2008-08-30 | Removed global g_system. | Nicola Mettifogo | |
svn-id: r34209 | |||
2008-08-30 | Moved mouse cursor loading/handling to Input class. | Nicola Mettifogo | |
svn-id: r34206 | |||
2008-08-25 | Fixed regression: show mouse and enable input in NS Demo. | Nicola Mettifogo | |
svn-id: r34144 | |||
2008-08-16 | Fixes for Parallaction loading from launcher | Christopher Page | |
svn-id: r33923 | |||
2008-08-05 | Made changes to keep KYRA and PARA compatible with RTL/GMM | Christopher Page | |
svn-id: r33628 | |||
2008-07-25 | Converted BRA to work with the new menu approach. It is not yet well ↵ | Nicola Mettifogo | |
plugged-in as in NS, but it suffices for the moment. svn-id: r33272 | |||
2008-07-25 | * Merged old input management flags into a single mouse status variable. | Nicola Mettifogo | |
* Mouse is now displayed when it is needed, and hidden when it is not ;) svn-id: r33270 | |||
2008-07-24 | Fixed leak in new gui code. | Nicola Mettifogo | |
svn-id: r33261 | |||
2008-07-24 | * Moved end intro and end game sequences code to gui. | Nicola Mettifogo | |
* Rewrote all gui code to be run inside the main loop * Added code to avoid crashes when a scene with no standard background is drawn svn-id: r33260 | |||
2008-07-23 | Removed the historical waitUntilLeftClick function and adapted code to use ↵ | Nicola Mettifogo | |
the more general readInput and waitForButtonEvent. svn-id: r33226 | |||
2008-06-24 | Fix for bug #2001193. Character confirmation screen didn't appear and game ↵ | Nicola Mettifogo | |
crashed because too many strings were added to the draw list. svn-id: r32762 | |||
2008-05-15 | * Cleanup of input code. | Nicola Mettifogo | |
* Removed old timer routines. svn-id: r32135 | |||
2008-05-14 | - Moved input code to its own class. | Nicola Mettifogo | |
- Slightly simplified inventory highlight code thanks to changes in input code. svn-id: r32115 | |||
2008-01-31 | Slightly simplified Archive selection when loading resources. | Nicola Mettifogo | |
svn-id: r30714 | |||
2008-01-29 | Cleanup (step 2). No code outside Gfx reference screen buffers anymore. | Nicola Mettifogo | |
svn-id: r30695 | |||
2008-01-28 | Cleanup (step 1). | Nicola Mettifogo | |
svn-id: r30689 | |||
2008-01-28 | Removed usage of kBitFront and kBitBack. Only the old kBit2 buffer is kept ↵ | Nicola Mettifogo | |
to store the background picture. svn-id: r30687 | |||
2008-01-28 | Oops. Forgot to update this in the last commit. | Nicola Mettifogo | |
svn-id: r30683 | |||
2008-01-28 | Changed guiSelectCharacter to work with only screen buffer. | Nicola Mettifogo | |
svn-id: r30682 | |||
2008-01-28 | Move low level background management into Gfx. | Nicola Mettifogo | |
svn-id: r30681 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-09 | Turned Gfx::setFont into a protected member, since now Gfx can automatically ↵ | Nicola Mettifogo | |
detect which font to use. Gfx still needs setFont internally to select fonts. The font shadowing introduced in revision 30221 has been removed as well, since the new approach handles it better. svn-id: r30361 | |||
2008-01-09 | Replaced the remaining old string code with the new label code. All the text ↵ | Nicola Mettifogo | |
is now drawn in the framebuffer instead of being blitted onto the internal game screen buffer. svn-id: r30360 | |||
2008-01-06 | Indent with tabs instead of spaces. | Torbjörn Andersson | |
svn-id: r30312 | |||
2008-01-04 | In revision 30221, the correct font wasn't selected in the character ↵ | Nicola Mettifogo | |
selection screen. Always ask things twice. svn-id: r30222 | |||
2008-01-04 | Fix for bug# 1729307. Fonts are now displayed with shadows when needed on ↵ | Nicola Mettifogo | |
Amiga. The correct font for intro screen has also been selected. svn-id: r30221 | |||
2007-12-09 | Fix for bug #1777053. Engine was ruling out valid passwords because of wrong ↵ | Nicola Mettifogo | |
implementation. svn-id: r29799 | |||
2007-11-17 | Refactored main input code. | Nicola Mettifogo | |
svn-id: r29532 | |||
2007-11-16 | Added const to static data. | Johannes Schickel | |
svn-id: r29520 | |||
2007-11-16 | Refactored language selection code. | Nicola Mettifogo | |
svn-id: r29518 | |||
2007-11-14 | * centralized kEngineChangeLocation flag handling | Nicola Mettifogo | |
* simplified runGame, moving flags testing into called routines svn-id: r29504 | |||
2007-11-01 | Added color-inversion effect in character selection screen. The effect ↵ | Nicola Mettifogo | |
doesn't exactly work like the original yet (Amiga only). svn-id: r29372 | |||
2007-11-01 | Refactored some gui code. | Nicola Mettifogo | |
svn-id: r29371 | |||
2007-11-01 | More refactoring for gui code. | Nicola Mettifogo | |
svn-id: r29355 | |||
2007-11-01 | * Merged object Menu into Parallaction_ns. | Nicola Mettifogo | |
* Some preliminary refactoring of ex-menu code. svn-id: r29354 |