Age | Commit message (Collapse) | Author |
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* Remove _isAttached member var and isAttached method
* Engines now always call the onFrame method; whether it does
something is decided by the debugger class resp. its subclasses
* Make detach() protected instead of private, so that subclasses
can invoke it
* Remove _detach_now member var (call detach() instead).
* Rename _frame_countdown to _frameCountdown and properly
document it.
* Add more doxygen comments
* Cleanup
svn-id: r50963
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need otherwise.
svn-id: r49623
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svn-id: r49192
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svn-id: r49147
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it is marked for self-use. See patch 3003626.
svn-id: r49137
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3004658 by fuzzie.
svn-id: r49135
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restoring the kEngineBlockInput engine flag.
svn-id: r48464
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engines + GUI and proper keypad handling
svn-id: r48101
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svn-id: r40176
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TypeData struct. This simplifies life a bit especially in the parsers.
svn-id: r39645
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svn-id: r39622
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svn-id: r39434
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longer crashes.
svn-id: r39414
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svn-id: r39407
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svn-id: r39203
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pointers instead.
svn-id: r38897
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exec.h.
svn-id: r38892
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svn-id: r38837
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games. Moreover:
* merged PathBuilder_BR into PathWalker_BR
* implemented checkTrap routine for BRA
svn-id: r38836
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svn-id: r38817
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when _inputMode changed as a result of a game action. This also caused the comment mode to be apparently skipped.
svn-id: r35725
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svn-id: r35542
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svn-id: r35271
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all locations. These items are now all handled in screen coordinates which are translated automatically by the renderer.
svn-id: r35255
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in scrollable locations are a bit messed up for the moment.
svn-id: r35253
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* refactored most cleanup code for locations and game
svn-id: r34939
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svn-id: r34268
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svn-id: r34224
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svn-id: r34206
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svn-id: r34080
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33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33624
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for comparisons.
svn-id: r33384
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svn-id: r33371
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* Mouse is now displayed when it is needed, and hidden when it is not ;)
svn-id: r33270
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* Rewrote all gui code to be run inside the main loop
* Added code to avoid crashes when a scene with no standard background is drawn
svn-id: r33260
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svn-id: r33258
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the more general readInput and waitForButtonEvent.
svn-id: r33226
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svn-id: r33225
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svn-id: r33224
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svn-id: r33220
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svn-id: r33219
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svn-id: r33198
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svn-id: r33189
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main loop, instead of being performed in a blocking way from a separate routine.
svn-id: r33188
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33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33183
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svn-id: r33165
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state machine. Related code in other files has been updated has well.
svn-id: r33162
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_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
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32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,32785-32786,32789-32791,32798-32799,32801-32807,32809-32812,32816-32817,32819-32821,32823-32830,32832-32836,32838-32844,32846-32850,32852-32854,32858-32859,32865-32868,32873-32874,32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33051
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brand new
classes.
svn-id: r33003
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