aboutsummaryrefslogtreecommitdiff
path: root/engines/parallaction/parallaction.cpp
AgeCommit message (Expand)Author
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-21Fixed the largest memory leaks.Nicola Mettifogo
2007-05-19Fixed regression: wrong job ordering caused a bunch of graphic glitches.Nicola Mettifogo
2007-05-18Reverting my last change.Nicola Mettifogo
2007-05-16Replaced explicit bitmasks with function calls.Nicola Mettifogo
2007-05-13cleanupNicola Mettifogo
2007-05-13New debug messages.Nicola Mettifogo
2007-05-12Fixed crashes when changing location in the introduction and removed useless ...Nicola Mettifogo
2007-05-12Added Audio debug level and fixed a bug when freeing music streams.Nicola Mettifogo
2007-05-06Menu handling simplification.Nicola Mettifogo
2007-05-06Added embryonic debugger, and some adjustments to make basic commands work.Nicola Mettifogo
2007-05-01Fix compilation (sigh).Nicola Mettifogo
2007-04-27Refactored music code for dos version and added music to Amiga versions.Nicola Mettifogo
2007-04-15- Fonts are now preloaded at start.Nicola Mettifogo
2007-04-15Fixed some memory leaks.Nicola Mettifogo
2007-04-11- Moved Zone and Animation to List<>.Nicola Mettifogo
2007-04-10Moved Jobs to ManagedList. Since Jobs must be ordered according to their prio...Nicola Mettifogo
2007-04-09Cleanup of Zone/Animation removal code. Only the good god of void pointers kn...Nicola Mettifogo
2007-04-09- moved walk code to List<>Nicola Mettifogo
2007-04-07cleanupNicola Mettifogo
2007-04-07Changed Commands to use List<>Nicola Mettifogo
2007-04-07Reduced dependency between project files, and prepared defs.h for deletion as...Nicola Mettifogo
2007-04-07Turned free___() routines into proper destructors for Zone, Animation and Pro...Nicola Mettifogo
2007-04-06Enabled lazy removal for Job instances.Nicola Mettifogo
2007-04-04Characters now only store the set of frames they actually need. Basically, mi...Nicola Mettifogo
2007-04-01Added GF_DEMO flag and ability to load the correct location at start.Nicola Mettifogo
2007-04-01Function changeCharacter is now responsible for loading character specific Zo...Nicola Mettifogo
2007-03-29- implemented destructor for Cnv, thus removing calls to Gfx::freeCnv()Nicola Mettifogo
2007-03-28Overhaul of palette management to bring it back to its original form. Gfx pal...Nicola Mettifogo
2007-03-27engine can now handle amiga and dos splash screensNicola Mettifogo
2007-03-24Added new class Table, and updated Disk accordingly. Tables can be populated ...Nicola Mettifogo
2007-03-24started infrastructure for amiga demo:Nicola Mettifogo
2007-03-19made Animation a subclass of Zone (finally!)Nicola Mettifogo
2007-03-18Made loadFrames return a new Cnv instead of accepting a parameter.Nicola Mettifogo
2007-03-18changed Animation::_cnv to be a pointer, in view of changes to Disk::loadFram...Nicola Mettifogo
2007-03-18- added constructors for most structsNicola Mettifogo
2007-03-18changed remaining stuff to Common::Point and got rid of custom Point and RectNicola Mettifogo
2007-03-18converted DoorData and Zone to Common::PointNicola Mettifogo
2007-03-18converted input and labels to Common::PointNicola Mettifogo
2007-03-18Made loadObjects return a new Cnv instead of accepting a parameter.Nicola Mettifogo
2007-03-18Made loadHead return a new Cnv instead of accepting a parameter.Nicola Mettifogo
2007-03-18Made loadTalk return a new Cnv instead of accepting a parameter.Nicola Mettifogo
2007-03-18Bug fixed: inventory wasn't refreshed when loading a savegame if character wa...Nicola Mettifogo
2007-03-18fixed usage of reference operatorNicola Mettifogo
2007-03-17Flattened anonymous union in Zone. Its members have been partially merged.Nicola Mettifogo
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2007-03-17cleanupNicola Mettifogo
2007-03-17- Made Node a superclass for Zone, WalkNode, Command, Instruction, Program an...Nicola Mettifogo
2007-03-17minor cleanupNicola Mettifogo
2007-03-17renamed freeCharacterFrames() to freeCharacter() for consistencyNicola Mettifogo