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path: root/engines/parallaction/parallaction.cpp
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2009-02-26Merged walk code for NS, and simplified handling.Nicola Mettifogo
svn-id: r38894
2009-02-26Fixed crashes and leaks when quitting BRA from menu and splash screen.Nicola Mettifogo
svn-id: r38893
2009-02-26Cleanup of CommandExec and ProgramExec, and pushed down dependencies from ↵Nicola Mettifogo
exec.h. svn-id: r38892
2009-02-25Updated all for(;;) loops to use prefix increment on iterators.Nicola Mettifogo
svn-id: r38876
2009-02-24Implemented follower support, except that:Nicola Mettifogo
* follower is forgotten when location changes (see freeLocation) * the final walking frame is screwed svn-id: r38838
2009-02-24Changed interface to walk code, to better handle the differences between ↵Nicola Mettifogo
games. Moreover: * merged PathBuilder_BR into PathWalker_BR * implemented checkTrap routine for BRA svn-id: r38836
2009-02-23Cleanup.Nicola Mettifogo
svn-id: r38817
2009-02-23* Refactored drawAnimations to be more easily extensible when adding ↵Nicola Mettifogo
game-specific features. * Added a new zonesToUpdate list to keep track of movable zones. svn-id: r38815
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2009-01-07Fixed warningsMax Horn
svn-id: r35780
2009-01-07Implemented Engine::getDebugger().Nicola Mettifogo
svn-id: r35768
2009-01-07* moved more mask management to BackgroundInfoNicola Mettifogo
* simplified mask management for client code * reduced the clutter into graphics.h by moving the implementations of BackgroundInfo, MaskBuffer and PathBuffer to graphics.cpp * preparation for the full implementation of BRA's PathBuffer svn-id: r35765
2009-01-06Implemented pauseEngineIntern, and fixed music volume handling in SoundMan.Nicola Mettifogo
svn-id: r35756
2009-01-04Made sure each event is processed only once. This wasn't always the case ↵Nicola Mettifogo
when _inputMode changed as a result of a game action. This also caused the comment mode to be apparently skipped. svn-id: r35725
2008-12-26Fixed selection of invalid frame numbers. This means that most locations can ↵Nicola Mettifogo
be switched to and don't crash up anymore! svn-id: r35550
2008-12-25Pushing down some header deps (on common/system.h, mostly)Max Horn
svn-id: r35542
2008-12-24Fixed display of location background when changing from a scrollable to a ↵Nicola Mettifogo
non-scrollable one. svn-id: r35522
2008-12-24Simplified destructions of Balloon objects.Nicola Mettifogo
svn-id: r35521
2008-12-21Moved more GfxObj management to Gfx object.Nicola Mettifogo
svn-id: r35466
2008-12-20Moved mask creation/handling to Gfx.Nicola Mettifogo
svn-id: r35447
2008-12-17Reduced code duplication when manipulating Animations, and cleanup.Nicola Mettifogo
svn-id: r35408
2008-12-15Weeded out some more unused code, and some restructuring.Nicola Mettifogo
svn-id: r35377
2008-12-14Removed references to _vm from the engine itself.Nicola Mettifogo
svn-id: r35358
2008-12-14Removed some unused code.Nicola Mettifogo
svn-id: r35357
2008-12-13Restructuring of rendering code.Nicola Mettifogo
svn-id: r35342
2008-12-13* Replaced char* with Common::String in the parser.Nicola Mettifogo
* Enforced const-correctness on related routines. svn-id: r35326
2008-12-06Simplified scrolling calculations.Nicola Mettifogo
svn-id: r35254
2008-12-06Implemented horizontal scrolling for BRA, by using a back buffer. Dialogues ↵Nicola Mettifogo
in scrollable locations are a bit messed up for the moment. svn-id: r35253
2008-11-09Better cleanup and handling of mouse when changing location in NS.Nicola Mettifogo
svn-id: r34942
2008-11-08* cleanupNicola Mettifogo
* moved find routines from Parallaction to Location svn-id: r34940
2008-11-08* removed the obsolete _quit flagNicola Mettifogo
* refactored most cleanup code for locations and game svn-id: r34939
2008-11-07* completed transition to Common::Archive for Nippon Safes.Nicola Mettifogo
* removed lots of old Archive swap magic svn-id: r34931
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
svn-id: r34916
2008-11-01Fixed assorted leaks in NS Amiga.Nicola Mettifogo
svn-id: r34870
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵Max Horn
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700
2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵Max Horn
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434
2008-09-02Merging more of the GSoC 2008 RTL branch: PARALLACTIONNicola Mettifogo
svn-id: r34268
2008-08-31More cleanup.Nicola Mettifogo
svn-id: r34223
2008-08-31Cleanup.Nicola Mettifogo
svn-id: r34222
2008-08-31Moved save/load code into SaveLoad class.Nicola Mettifogo
svn-id: r34220
2008-08-31Uniformed the interface of Parallaction class (and its hierarchy) with ↵Nicola Mettifogo
regards of gui code, which is now independent of engine version. svn-id: r34219
2008-08-30Removed global g_system.Nicola Mettifogo
svn-id: r34209
2008-08-30Moved mouse cursor loading/handling to Input class.Nicola Mettifogo
svn-id: r34206
2008-08-26Cleanup.Nicola Mettifogo
svn-id: r34185
2008-08-21Removed unused code and structures, and a bit of cleanup.Nicola Mettifogo
svn-id: r34080
2008-08-18* Split up blt routine (there is room for a ton of improvements)Nicola Mettifogo
* Added scaling as a new blt option * Activated scaling for the main character in BRA svn-id: r33985
2008-08-16Merged revisions ↵Christopher Page
33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33924
2008-08-15Updated layer calculation: animations are now hidden properly by background ↵Nicola Mettifogo
elements (but not items yet). svn-id: r33894
2008-08-15Made coordinates and frame number protected into Zone and Animation, and ↵Nicola Mettifogo
changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA. svn-id: r33892
2008-08-15Simplified handling of script variables (especially locals).Nicola Mettifogo
svn-id: r33889